[Steam] Valheim

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Mortlock
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Re: [Steam] Valheim

Post by Mortlock »

qzombl wrote: Sun Oct 11, 2026 4:55 am

I love the table but the free crafting and upgrades doesnt seem to work. Ive made sure to craft things and load all crafting UI's before turning it on. It wont enable on the table because the haverequirements line. Ive tried removing the line and it lets me craft something for free but my game crashes. Id like to know if this is fixable thank you

Thanks for the feedback!

Its fixed now in table 1.0.5 on original post!


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Mortlock
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Re: [Steam] Valheim

Post by Mortlock »

Joshuan wrote: Thu Oct 08, 2026 5:55 am

Thank you Mortlock.

Is it on purpose, that you stay on v1.0.14 and not update your game to current version?
At least you didnt update your post. Thats why I am asking.

Sorry my game version is updated to 1.017 now. I have tested the table, and it seems to be working fine. if you have any issues please let me know!


qzombl
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Re: [Steam] Valheim

Post by qzombl »

Hey i seen you said you fixed free crafting thank you for looking into it, but it still doesnt work for me. I crafted something normally first to try it but I still cant enable it. Am i missing something to make it work? Thank you

-- i should also add that carry weight 1000 isnt working either


Alex Darkside
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Re: [Steam] Valheim

Post by Alex Darkside »

qzombl wrote: Sun Oct 11, 2026 5:47 pm

i should also add that carry weight 1000 isnt working either

(Google translation)

I asked the author of the table if he created the scripts himself... :)

P.S. Try the small simple script included in the attachment. The script, when activated, sets the maximum wearable weight to 9999. The script does not change the player's characteristics, so the effect of the script is reversible, i.e. When the script is deactivated, the value of the maximum carried weight will return to the standard value. The script does not require activation of the "mono" functions, does not use memory allocation and runs on any version of Cheat Engine.
Note. When the script is activated, there is a delay of several seconds typical for games on the Unity engine. If you have Cheat Engine version 7.7.1 or newer, then you can manually edit the script - replace "aobscan" (without quotes) with "aobscanex". After such a replacement, the script will search for a sequence of bytes not throughout the entire memory of the game, but only in the executable memory area, so the script will be activated almost instantly.

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Valheim_w1.CT
(638 Bytes) Downloaded 32 times

tacoward
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Re: [Steam] Valheim

Post by tacoward »

They released the version 1.0.20 and i think the current table is not working :/


ltearth
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Re: [Steam] Valheim

Post by ltearth »

I updated the table. Added guaranteed Forge of Potential as well.

LtEarth_Valheim.CT
(48.17 KiB) Downloaded 33 times

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autofool
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Re: [Steam] Valheim

Post by autofool »

Does this work in multiplayer? Cause in single player, you can already do all of that with inbuilt console enable option with world keys. Changes stay even after closing the game since keys are stored with world modifiers.

Forward. Always.


ltearth
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Re: [Steam] Valheim

Post by ltearth »

Yes works in Multiplayer.


tacoward
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Re: [Steam] Valheim

Post by tacoward »

ltearth wrote: Fri Oct 16, 2026 6:16 pm

I updated the table. Added guaranteed Forge of Potential as well.

LtEarth_Valheim.CT

Ty for your service


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SeryogaSK
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Re: [Steam] Valheim

Post by SeryogaSK »

ltearth wrote: Sat Oct 17, 2026 6:25 am

Yes works in Multiplayer.

No Multiplayer cheats please here.

If my Cheat Engine Tables helped you and you'd like to support my work, you can buy me a coffee on Ko-fi: 👉 Seryoga's Modding Hub



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