Ashiro wrote: Sun Jun 09, 2024 4:08 pmThis no longer seems to work or i am doing it wrong,
I bind it to the grounded application, and it didn't work.
I binded it to the Maine-win64-shipping.exe and it did not work either.When i ran the debug i got these basevalues;
Fetching Base Addresses...
Base: 7FF76D4F0000
Player: Maine-Win64-Shipping.exe+5F5A420
Collected: Maine-Win64-Shipping.exe+5F55620
Gear Data: Maine-Win64-Shipping.exe+61DB7D0
UUID Session: Maine-Win64-Shipping.exe+5BC2AF8
Engine Data: Maine-Win64-Shipping.exe+61DCC90
Game State: Maine-Win64-Shipping.exe+61E0C28But it seems to not be able to work properly, as no option is currently working for me.
If i am doing it wrong, please do let me know.
Now replace them in the SCRIPT for Pointers, also offsets did change.
