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Re: Crimson Desert (v1.04.02)
Posted: Mon May 18, 2026 1:36 am
by bbfox
ExSOLDIER wrote: Mon Apr 27, 2026 10:38 am
Is is possible to somehow mark challenges from Sealed Abyss Artifacts as completed and receive the Abyss Artifacts? I collected them all but some of the challenges are pain in the ass.
OK I have a solution. But maybe you do not play this game already.
I developed a save editor that can complete most in hand Sealed Abyss Artifact Challenges:
- Run the application
- Load Save (save.save)
- From menu Tools-> Complete Eligible Sealed Abyss Artifact Challenges. Follow the process
- Save
Editor may not work in next game update.
Link:
viewtopic.php?t=1919
Re: Crimson Desert (v1.04.02)
Posted: Tue May 19, 2026 10:21 am
by ExSOLDIER
bbfox wrote: Mon May 18, 2026 1:36 am
ExSOLDIER wrote: Mon Apr 27, 2026 10:38 am
Is is possible to somehow mark challenges from Sealed Abyss Artifacts as completed and receive the Abyss Artifacts? I collected them all but some of the challenges are pain in the ass.
OK I have a solution. But maybe you do not play this game already.
I developed a save editor that can complete most in hand Sealed Abyss Artifact Challenges:
- Run the application
- Load Save (save.save)
- From menu Tools-> Complete Eligible Sealed Abyss Artifact Challenges. Follow the process
- Save
Editor may not work in next game update.
Link:
viewtopic.php?t=1919
This looks incredible mate, but for some reason I cannot run CrimsonAtomtic.exe.
I checked task manager and the .exe closes after a few seconds, it won't even properly start on screen.
Re: Crimson Desert (v1.04.02)
Posted: Tue May 19, 2026 8:21 pm
by bbfox
ExSOLDIER wrote: Tue May 19, 2026 10:21 am
bbfox wrote: Mon May 18, 2026 1:36 am
ExSOLDIER wrote: Mon Apr 27, 2026 10:38 am
Is is possible to somehow mark challenges from Sealed Abyss Artifacts as completed and receive the Abyss Artifacts? I collected them all but some of the challenges are pain in the ass.
OK I have a solution. But maybe you do not play this game already.
I developed a save editor that can complete most in hand Sealed Abyss Artifact Challenges:
- Run the application
- Load Save (save.save)
- From menu Tools-> Complete Eligible Sealed Abyss Artifact Challenges. Follow the process
- Save
Editor may not work in next game update.
Link:
viewtopic.php?t=1919
This looks incredible mate, but for some reason I cannot run CrimsonAtomtic.exe.
I checked task manager and the .exe closes after a few seconds, it won't even properly start on screen.
I download the file and run in different folder - works.
- Try to install VC runtime (from Microsoft): https://aka.ms/vs/17/release/vc_redist.x64.exe
2. Try to run from a console (this is what surfaces the actual cause)
And then to press Win+R → cmd, cd into the .exe's directory, then run:
Or via PowerShell:
Code: Select all
.\CrimsonAtomtic.exe *>&1 | Out-Host
Re: Crimson Desert (v1.04.02)
Posted: Wed May 20, 2026 10:16 am
by ExSOLDIER
bbfox wrote: Tue May 19, 2026 8:21 pm
ExSOLDIER wrote: Tue May 19, 2026 10:21 am
bbfox wrote: Mon May 18, 2026 1:36 am
OK I have a solution. But maybe you do not play this game already.
I developed a save editor that can complete most in hand Sealed Abyss Artifact Challenges:
- Run the application
- Load Save (save.save)
- From menu Tools-> Complete Eligible Sealed Abyss Artifact Challenges. Follow the process
- Save
Editor may not work in next game update.
Link:
viewtopic.php?t=1919
This looks incredible mate, but for some reason I cannot run CrimsonAtomtic.exe.
I checked task manager and the .exe closes after a few seconds, it won't even properly start on screen.
I download the file and run in different folder - works.
- Try to install VC runtime (from Microsoft): https://aka.ms/vs/17/release/vc_redist.x64.exe
2. Try to run from a console (this is what surfaces the actual cause)
Ask them to press Win+R → cmd, cd into the .exe's directory, then run:
Or via PowerShell:
Code: Select all
.\CrimsonAtomtic.exe *>&1 | Out-Host
I tried it via PowerShell, moved the files in the right directory and I got this:
PS C:\Users\tzapp> .\CrimsonAtomtic.exe *>&1 | Out-Host
.\CrimsonAtomtic.exe : Unhandled exception. System.DllNotFoundException: Unable to load DLL 'crimson_rs' or one of its
dependencies: Module was not found.
At line:1 char:1
.\CrimsonAtomtic.exe *>&1 | Out-Host
~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (Unhandled excep... nebyl nalezen.:String) [], RemoteException
+ FullyQualifiedErrorId : NativeCommandError
at System.Runtime.InteropServices.NativeLibrary.LoadLibErrorTracker.Throw(String) + 0x70
at Internal.Runtime.CompilerHelpers.InteropHelpers.FixupModuleCell(InteropHelpers.ModuleFixupCell) + 0x10b
at Internal.Runtime.CompilerHelpers.InteropHelpers.ResolvePInvokeSlow(InteropHelpers.MethodFixupCell) + 0x2f
at CrimsonAtomtic.RustInterop.NativeMethods.<PazExtractFile>g____PInvoke|72_0(Byte, Byte, Byte, Byte, UIntPtr, U
IntPtr) + 0x30
at CrimsonAtomtic.RustInterop.NativeMethods.PazExtractFile(String, String, String, Byte, UIntPtr, UIntPtr&) + 0xf7
at CrimsonAtomtic.RustInterop.NativePazExtractor.ExtractFile(String, String, String) + 0xa4
at CrimsonAtomtic.Ui.Services.LocalizationProvider.TryBootstrapItemInfo(String) + 0x5f
at CrimsonAtomtic.Ui.Services.LocalizationProvider.TryBootstrapFromGameRoot(String) + 0x3b
at CrimsonAtomtic.Ui.App.OnFrameworkInitializationCompleted() + 0x101
at Avalonia.ClassicDesktopStyleApplicationLifetimeExtensions.StartWithClassicDesktopLifetime(AppBuilder, String[], A
ction`1) + 0x2f
at CrimsonAtomtic.Ui.Program.Main(String[] args) + 0x4c
But the OG save editor from GitHub works...
Re: Crimson Desert (v1.04.02)
Posted: Wed May 20, 2026 10:30 am
by bbfox
ExSOLDIER wrote: Wed May 20, 2026 10:16 am
PS C:\Users\tzapp> .\CrimsonAtomtic.exe *>&1 | Out-Host
.\CrimsonAtomtic.exe : Unhandled exception. System.DllNotFoundException: Unable to load DLL 'crimson_rs' or one of its
dependencies: Module was not found.
At line:1 char:1
.\CrimsonAtomtic.exe *>&1 | Out-Host
~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (Unhandled excep... nebyl nalezen.:String) [], RemoteException
+ FullyQualifiedErrorId : NativeCommandError
at System.Runtime.InteropServices.NativeLibrary.LoadLibErrorTracker.Throw(String) + 0x70
at Internal.Runtime.CompilerHelpers.InteropHelpers.FixupModuleCell(InteropHelpers.ModuleFixupCell) + 0x10b
at Internal.Runtime.CompilerHelpers.InteropHelpers.ResolvePInvokeSlow(InteropHelpers.MethodFixupCell) + 0x2f
at CrimsonAtomtic.RustInterop.NativeMethods.<PazExtractFile>g____PInvoke|72_0(Byte, Byte, Byte, Byte, UIntPtr, U
IntPtr) + 0x30
at CrimsonAtomtic.RustInterop.NativeMethods.PazExtractFile(String, String, String, Byte, UIntPtr, UIntPtr&) + 0xf7
at CrimsonAtomtic.RustInterop.NativePazExtractor.ExtractFile(String, String, String) + 0xa4
at CrimsonAtomtic.Ui.Services.LocalizationProvider.TryBootstrapItemInfo(String) + 0x5f
at CrimsonAtomtic.Ui.Services.LocalizationProvider.TryBootstrapFromGameRoot(String) + 0x3b
at CrimsonAtomtic.Ui.App.OnFrameworkInitializationCompleted() + 0x101
at Avalonia.ClassicDesktopStyleApplicationLifetimeExtensions.StartWithClassicDesktopLifetime(AppBuilder, String[], A
ction`1) + 0x2f
at CrimsonAtomtic.Ui.Program.Main(String[] args) + 0x4c
But the OG save editor from GitHub works...
Issue located. I include a requested package that general users may not have it. Thank you for your report.
I'll release a new version.
About OG save editor: I don't know what this is. Technical note: no matter because of different application (even you think they are "editor").
EDIT: fixed and upload in the same post: viewtopic.php?t=1919
Should be no problem. 
Re: Crimson Desert (v1.04.02)
Posted: Wed May 20, 2026 12:55 pm
by ExSOLDIER
bbfox wrote: Wed May 20, 2026 10:30 am
ExSOLDIER wrote: Wed May 20, 2026 10:16 am
PS C:\Users\tzapp> .\CrimsonAtomtic.exe *>&1 | Out-Host
.\CrimsonAtomtic.exe : Unhandled exception. System.DllNotFoundException: Unable to load DLL 'crimson_rs' or one of its
dependencies: Module was not found.
At line:1 char:1
.\CrimsonAtomtic.exe *>&1 | Out-Host
~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (Unhandled excep... nebyl nalezen.:String) [], RemoteException
+ FullyQualifiedErrorId : NativeCommandError
at System.Runtime.InteropServices.NativeLibrary.LoadLibErrorTracker.Throw(String) + 0x70
at Internal.Runtime.CompilerHelpers.InteropHelpers.FixupModuleCell(InteropHelpers.ModuleFixupCell) + 0x10b
at Internal.Runtime.CompilerHelpers.InteropHelpers.ResolvePInvokeSlow(InteropHelpers.MethodFixupCell) + 0x2f
at CrimsonAtomtic.RustInterop.NativeMethods.<PazExtractFile>g____PInvoke|72_0(Byte, Byte, Byte, Byte, UIntPtr, U
IntPtr) + 0x30
at CrimsonAtomtic.RustInterop.NativeMethods.PazExtractFile(String, String, String, Byte, UIntPtr, UIntPtr&) + 0xf7
at CrimsonAtomtic.RustInterop.NativePazExtractor.ExtractFile(String, String, String) + 0xa4
at CrimsonAtomtic.Ui.Services.LocalizationProvider.TryBootstrapItemInfo(String) + 0x5f
at CrimsonAtomtic.Ui.Services.LocalizationProvider.TryBootstrapFromGameRoot(String) + 0x3b
at CrimsonAtomtic.Ui.App.OnFrameworkInitializationCompleted() + 0x101
at Avalonia.ClassicDesktopStyleApplicationLifetimeExtensions.StartWithClassicDesktopLifetime(AppBuilder, String[], A
ction`1) + 0x2f
at CrimsonAtomtic.Ui.Program.Main(String[] args) + 0x4c
But the OG save editor from GitHub works...
Issue located. I include a requested package that general users may not have it. Thank you for your report.
I'll release a new version.
About OG save editor: I don't know what this is. Technical note: no matter because of different application (even you think they are "editor").
EDIT: fixed and upload in the same post: viewtopic.php?t=1919
Should be no problem. 
IT WORKS!!! I am not that computer savvy
and regarding the challenges I can only see option to Complete Eligible Held Sealed Abyss Artifact Challenges under Tools. Where can I find 'Per-challenge button on each row' as is it written in the description?
Re: Crimson Desert (v1.04.02)
Posted: Wed May 20, 2026 8:19 pm
by bbfox
ExSOLDIER wrote: Wed May 20, 2026 12:55 pm
IT WORKS!!! I am not that computer savvy
and regarding the challenges I can only see option to Complete Eligible Held Sealed Abyss Artifact Challenges under Tools. Where can I find 'Per-challenge button on each row' as is it written in the description?
You need to find yourself. It's in quest data section.

- 螢幕擷取畫面 2026-05-21 081406.png (1.1 MiB) Viewed 453 times
Find correct challenge, drilldown. Button will be enabled if match known rules.

- 螢幕擷取畫面 2026-05-21 081445.png (1.82 MiB) Viewed 453 times
Speed up find by keyword search

- 螢幕擷取畫面 2026-05-21 081634.png (463.75 KiB) Viewed 453 times
If challenge is already in progress (i.e. 1/3) --> you have to complete yourself.
Also for some Sealed Abyss Artifact you already know but do not pick up yet: Setup world map function.
If you want to know approx. location

- 螢幕擷取畫面 2026-05-21 082903.png (649.79 KiB) Viewed 448 times
To do this, first you need to find a world map picture from web, save the image or do a screen capture & store it. Then setup from Tools menu (should be width:height around 1:1)

- 螢幕擷取畫面 2026-05-21 082513.png (117.5 KiB) Viewed 448 times
From the window, use key word filter to find them

- 螢幕擷取畫面 2026-05-21 083215.png (98.21 KiB) Viewed 448 times
/spoiler]
Re: Crimson Desert (v1.04.02)
Posted: Sat May 23, 2026 2:57 am
by ExSOLDIER
bbfox wrote: Wed May 20, 2026 8:19 pm
ExSOLDIER wrote: Wed May 20, 2026 12:55 pm
IT WORKS!!! I am not that computer savvy
and regarding the challenges I can only see option to Complete Eligible Held Sealed Abyss Artifact Challenges under Tools. Where can I find 'Per-challenge button on each row' as is it written in the description?
You need to find yourself. It's in quest data section.
螢幕擷取畫面 2026-05-21 081406.png
Find correct challenge, drilldown. Button will be enabled if match known rules.
螢幕擷取畫面 2026-05-21 081445.png
Speed up find by keyword search
螢幕擷取畫面 2026-05-21 081634.png
If challenge is already in progress (i.e. 1/3) --> you have to complete yourself.
Also for some Sealed Abyss Artifact you already know but do not pick up yet: Setup world map function.
If you want to know approx. location
螢幕擷取畫面 2026 05 21 082903.png
To do this, first you need to find a world map picture from web, save the image or do a screen capture & store it. Then setup from Tools menu (should be width:height around 1:1)
螢幕擷取畫面 2026-05-21 082513.png
From the window, use key word filter to find them
螢幕擷取畫面 2026-05-21 083215.png/spoiler]
Well, luckily I managed to get the most troublesome challenges done in editor before, because I tried some now with 1.08 game version and it crashes during loading a save.
Re: Crimson Desert (v1.04.02)
Posted: Sat May 23, 2026 6:29 am
by bbfox
ExSOLDIER wrote: Sat May 23, 2026 2:57 am
Well, luckily I managed to get the most troublesome challenges done in editor before, because I tried some now with 1.08 game version and it crashes during loading a save.
No problem at updated version of editor.
You should get new ver. for game 1.08
Re: Crimson Desert (v1.04.02)
Posted: Sat May 23, 2026 9:29 am
by ExSOLDIER
bbfox wrote: Sat May 23, 2026 6:29 am
ExSOLDIER wrote: Sat May 23, 2026 2:57 am
Well, luckily I managed to get the most troublesome challenges done in editor before, because I tried some now with 1.08 game version and it crashes during loading a save.
No problem at updated version of editor.
You should get new ver. for game 1.08
It's working and I forgot to write, that if you leave one challenge of the entire group unchecked (for example Harmonious Hooves 10 - tame 3 legendary horses) and do it yourself you'll still get an achievement)
Thank you again!!!