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Octopath Traveler™

Posted: Sun Dec 15, 2024 7:35 am
by bbfox

zh-TW: 歧路旅人
ja-JP: オクトパストラベラー

Cheat Engine / Cheat table scripts:

    □Compact Mode
    □Toggle scripts
    □init.
        □Money
        □Game time
        □Inventory
            □First item pointer
            □Get inventory list
                □Go
                    □+Inventory (do not delete this)
            □Set inventory stock to 50, if > 1
        □Map: characters
            □Scripts
                □Manual set min HP/SP
                □Add extra JP
                □Add extra EXP
                □Auto set HP/SP every x seconds
            □Map: characters status
                □Char 1 : オルベルク / Olberic
                □Char 2 : トレサ / Tressa
                □Char 3 : サイラス / Cyrus
                □Char 4 : プリムロゼ / Primrose
                □Char 5 : ハンイツト / H'aanit
                □Char 6 : デリオン / Therion
                □Char 7 : オフィーリア / Ophilia
                □Char 8 : アイフェン / Alfyn
        □Battle: Status pointers
            □Player battle scripts
                □Auto set BP every x seconds
                □Auto restore HP/SP every x seconds
            □Battle: Player chars
                □P.Char 1
                □P.Char 2 (or enemy)
                □P.Char 3 (or enemy)
                □P.Char 4 (or enemy)
            □Enemy battle scripts
                □Auto set 1 HP every x seconds
            □Battle: Enemies
                □Enemy 1
                □Enemy 2
                □Enemy 3
                □Enemy 4
                □Enemy 5
                □Enemy 6
                □Enemy 7
                □Enemy 8
            □Movespeed multiplier [Raynald]

Notice:
I tested several times before post, but pointers may not 100% work in your device.
Old releases

Spoiler
Octopath_Traveler-Win64-Shipping.CT
v1 (2024/12/15): init. ver.
(170.22 KiB) Downloaded 179 times

Latest release:


Re: Octopath Traveler™

Posted: Thu Dec 19, 2024 9:13 am
by Rienfleche

could you make movement speed in map? double it?


Re: Octopath Traveler™

Posted: Thu Dec 19, 2024 9:15 am
by Rienfleche

This is the script from octopath II for that movement speed, maybe can help

Spoiler

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>23954</ID>
<Description>"Move Speed Plus"</Description>
<Options moAlwaysHideChildren="1"/>
<LastState/>
<Color>800000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{
Author : Raynald
Date : 2023-02-24
Game : Octopath_Traveler2-Win64-Shipping.exe
Version : 1.0.0.0
}

[ENABLE]
aobscanregion(Move,$process+1A00000,$process+3A00000,F3??????????????4883????5BC3F3??????????????4883????5BC3F3??????????????4883????5BC3F3??????????????4883????5BC30F57)
alloc(al_Move,$128,Move)
alloc(mem_Move,8)
alloc(Move_Multiplier,4)
label(re_Move)
registersymbol(Move mem_Move Move_Multiplier)

mem_Move:
readmem(Move,8)

Move_Multiplier:
dd (float)2.0

al_Move:
readmem(Move,8)
mulss xmm0,[Move_Multiplier]
jmp re_Move

Move:
jmp al_Move
nop 3
re_Move:

[DISABLE]
Move:
readmem(mem_Move,8)

dealloc()
unregistersymbol(
)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>23955</ID>
<Description>"Times"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>FF8000</Color>
<VariableType>Float</VariableType>
<Address>Move_Multiplier</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>


Re: Octopath Traveler™

Posted: Thu Dec 19, 2024 9:44 am
by bbfox
Rienfleche wrote: Thu Dec 19, 2024 9:15 am

This is the script from octopath II for that movement speed, maybe can help

Done.


Re: Octopath Traveler™

Posted: Fri Dec 20, 2024 7:33 am
by Rienfleche

i can't seem to activate it, init. script say this.
<<Error in line 3(alloc(newmem, 100, $process+0289D270)) :Failure determining what $process+0289D270 means>>

thanks in advance bbfox


Re: Octopath Traveler™

Posted: Fri Dec 20, 2024 8:13 am
by bbfox

You have to attach game process first.


Re: Octopath Traveler™

Posted: Fri Dec 20, 2024 10:19 am
by Rienfleche

ahh, dumb me haha. it's work now.