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Two Point Museum help

Posted: Tue Mar 18, 2025 7:04 am
by Sad-Ninja

Hi Everyone,

I've been trying to figure out how the big trainer makers have managed to edit the code and make things work for this, I'm able to find a few pointers and get money etc working fine but if I try to make any sort of script it just closes the game.

It's a Unity game but it has Devuno so I'm unable to use the Il2CppDumper on the il2cpp to get the assembly-csharp to find anything helpful. Just wondered if anyone had any ideas where to look or to get the scripts I've made not insta crash the game. Can't seem to find many guides around on how the "big boys" manage to make working codes on these types of games?

Sorry just eager to learn and all the guides I've followed the the past doesn't really cover it, I might be looking in the wrong place!

Thanks


Re: Two Point Museum help

Posted: Tue Mar 18, 2025 10:24 pm
by Marcus101RR
Sad-Ninja wrote: Tue Mar 18, 2025 7:04 am

Hi Everyone,

I've been trying to figure out how the big trainer makers have managed to edit the code and make things work for this, I'm able to find a few pointers and get money etc working fine but if I try to make any sort of script it just closes the game.

It's a Unity game but it has Devuno so I'm unable to use the Il2CppDumper on the il2cpp to get the assembly-csharp to find anything helpful. Just wondered if anyone had any ideas where to look or to get the scripts I've made not insta crash the game. Can't seem to find many guides around on how the "big boys" manage to make working codes on these types of games?

Sorry just eager to learn and all the guides I've followed the the past doesn't really cover it, I might be looking in the wrong place!

Thanks

Probably an Anti Debugger, or poor script injection. You going to have to give more an example of the code.