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Dying Light: The Beast

Posted: Sat Sep 27, 2025 8:11 pm
by xh93

Yo,

version used:
Dying Light: The Beast RUNE 1.2.1
idk if it works with steam or epic

include:
inf durability
inf clip
set exp (fixed by bbfox)
fury / rage + time in it

hover over item to set amount ( DONT SET GEAR ITEMS OR GADGED ABOVE 99 ) resources are fine.. the game already lags crazy when u sell 1000 stack
max stack sizes:
gear/gadgets 99
ammo 999
resources/misc 9999
if u create larger stacks it will create a new stack of the item. That is fine for anything other then gear/gadgets(99) because they have limited space

MAKE A BACKUP TO BE SAVE


Re: Dying Light: The Beast

Posted: Sun Sep 28, 2025 12:28 am
by Outrun

I don’t have the game, so it may not be exactly the same, but if you want to try stopping zombies from attacking, I just set it so the game thinks you’re in a safe zone for my Dying Light 1 table, in case you wanted to add something like that.

Thanks for the table.


Re: Dying Light: The Beast

Posted: Sun Sep 28, 2025 1:51 am
by MaliciousDZ

just wanted to say thank you, been looking for something that isnt paid, glad i at least found something. appreciate it!

spoke a little too soon, something in this crashed the game and corrupted the save file :(


Re: Dying Light: The Beast

Posted: Tue Sep 30, 2025 2:56 pm
by feolator

Thanks for the .ct

when enable xp box, crash game


Re: Dying Light: The Beast

Posted: Thu Oct 02, 2025 10:06 am
by paosh54410

hey ty for the .ct
iam still a begginer with this, how did you find the static adress for the rage thing ?


Re: Dying Light: The Beast

Posted: Fri Oct 03, 2025 2:20 am
by bbfox
feolator wrote: Tue Sep 30, 2025 2:56 pm

Thanks for the .ct

when enable xp box, crash game

This may solve the crash problem (only works if still can active the script):
First, de-active the script. Then right click on "set exp (kill something to see number)", Change script & find this code:

code:
  mov [playereeexxxppp],rdi
  mov [rdi+18],rax
  call gamedll_ph_x64_rwdi.dll+1690570
  jmp return

Change to:

  mov [playereeexxxppp],rdi
  mov [rdi+18],rax
  reassemble(exptttt+4)
  jmp return

Press OK to save script. Make a test.