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[STEAM] Distant Worlds 2 (v1.0.8.3)

Posted: Sun Jul 24, 2022 10:23 pm
by bbfox

Always backup your saves. Use at your own risk.
This table used AVX CPU instructions. This is because game use these CPU command itself. Most modern CPU should support AVX instructions.

CE 7.4 cannot dissect structure with symbol name anymore, so I cannot update most of the scripts. It may get worse in next game update.

Cheat Engine table scripts:

Code: Select all

    □Enable one by one, enabling script takes time; some items may not be enabled
    □If script failed, please play game for a while and try again
    □Compact Mode
    □Init (Open process first)
        □Player empire ID
        □Economy: Do not lock / click on money area or not pause should be faster
            □Refresh always?
            □base addr
            □_LastYear 0
            □_Money 0
            □_PrivateMoney 0
        □Ships min energy / fuel / hull / Speed / faster survey / damage
            □is on? (default = NO)
            □Min. fuel
            □Min. energy
            □Min. shield
            □Speed factor
            □Max command countdown (sec)
            □Low enemy speed / shield to player?
        □Stations (i.e. mining): energy / shield (enable above script first)
            □is On?? : No, Yes
        □Min. resources (default: 10K)
            □Turn on?
            □Base amount
        □Min. cargo stockpile
            □is on?
            □Min. cargo (don't set too high)
        □Faster ship construction part 1
            □is on?
            □try to pause enemy building?
            □Last object addr.
        □Fastest planet facility build
        □Fast hyperdrive charge (not countdown)
        □_wip
            □Min. resource V2 (wip)
            □Min. station consumed enegry level (mining, research...)
                □is on?
            □Zero hull damage
        □_Not_Working
            □(not working) Min. resources (default: 10K)
                □Turn on?
                □Base amount
            □(Not Working) Faster ship construction part 2
                □Last object addr.
            □(Not working) Fast Hyperjump countdown
            □(Not Working)  Min. orb quality; colony races assimilation & 1st troop strength
                □Min orb quality enabled?
                □Min. quailty (0-1.0)
                □Min. assimilation enabled?
                □Min. assimilation value (0-1.0; 1=100%)
                □Min. population value
                □Min. 1st troop strength enabled?
                □Min. health (0-1.0; 0.1 = 10%, 1 = 100%)
                □Min. attack
                □Min. defense
            □(Not Working)  Ship/Station Editor (select ship / station; slower response)
                □Addr
                □m_stringLength
                □m_firstChar
                □EmpireId
                □Summary+
                    □Size
                    □HullSize
                    □DisplaySize
                    □BuildCost
                    □SizeFactor
                    □BuildCostFactor
                    □CrewRequired
                    □StrengthCached
                    □ShieldCapacity
                    □ShieldRechargeRate
                    □ShieldResistance
                    □ShieldPenetrationChance
                    □ShieldPenetrationRatio
                    □ShieldAreaRechargeRange
                    □ShieldAreaRechargeCapacity
                    □ShieldAreaRechargeEnergyRequired
                    □ArmorStrength
                    □ArmorReactive
                    □ReactorEnergyOutputPerSecond
                    □ReactorEnergyStorageCapacity
                    □ReactorFuelUnitsForFullCharge
                    □FuelCapacity
                    □StaticEnergyConsumption
                    □TopSpeed
                    □TopSpeedEnergyUsage
                    □CruiseSpeed
                    □CruiseSpeedEnergyUsage
                    □ImpulseSpeedEnergyUsage
                    □AccelerationRate
                    □TurnRate
                    □HyperDriveSpeed
                    □HyperDriveEnergyUsage
                    □HyperDriveJumpInitiationTime
                    □HyperDriveBlockingInsulation
                    □HyperDriveJumpRange
                    □HyperDriveRechargeTime
                    □HyperDriveJumpAccuracy
                    □HyperDenyRange
                    □HyperDenyStrength
                    □HyperDenyEnergyUsage
                    □HyperStopRange
                    □HyperStopStrength
                    □EnergyCollection
                    □EnergyFuelProductionRate
                    □CrewCapacity
                    □MedicalCapacity
                    □RecreationCapacity
                    □Research
                    □CargoCapacity
                    □PassengerCapacity
                    □TroopCapacity
                    □FighterCapacity
                    □FighterBayBuildRate
                    □FighterBayRepairRate
                    □ColonizationPopulationAmount
                    □MiningExtractionRate
                    □MiningRangeAsteroid
                    □DockingBayCount
                    □ConstructionYardCount
                    □ConstructionBuildSpeed
                    □ConstructionRepairSpeed
                    □RemoteFuelTransferRate
                    □RemoteFuelTransferRange
                    □MaintenanceSavings
                    □TradeBonuses
                    □SensorTargetting
                    □SensorCountermeasures
                    □SensorTargettingFleet
                    □SensorCountermeasuresFleet
                    □ScannerLongRange
                    □ScannerLongRangePower
                    □ScannerExplorationRange
                    □ScannerExplorationPower
                    □ScannerExplorationSurveyAmount
                    □ScannerExplorationSurveyMaximumLevel
                    □ScannerExplorationSurveyTime
                    □ScannerExplorationTime
                    □ScannerJumpTrackingChance
                    □ScannerTraceRange
                    □ScannerTracePower
                    □ScannerJammingPower
                    □ScannerEmpireMaskingPower
                    □ScannerRoleMaskingPower
                    □Stealth
                    □DamageRepairRate
                    □DestroyedRepairChance
                    □HullRepairRate
                    □DamageReduction
                    □WeaponFirepower
                    □WeaponBombardPower
                    □WeaponShortestRange
                    □WeaponLongestRange
                    □WeaponPointDefenseRange
                    □WeaponPointDefenseRangePrimary
                    □IonDefense
                    □WeaponIonPower
                    □WeaponIonRange
                    □TractorBeamRange
                    □TractorBeamPower
                    □AssaultStrength
                    □AssaultRange
                    □AssaultShieldPenetration
                    □AssaultDefense
                    □WeaponBombardRangeMinimum
                    □WeaponBombardRangeMaximum
                    □WeaponDamageRateLongestRange
                    □WeaponDamageRateZeroRange
                    □WeaponAreaDamageRateLongestRange
                    □WeaponAreaDamageRateZeroRange
                    □WeaponIonDamageRateLongestRange
                    □WeaponIonDamageRateZeroRange
                    □WeaponInterceptDamageRateLongestRange
                    □WeaponInterceptDamageRateZeroRange
                    □SizeVisibilityFactor
                    □ReactorFuelResourceId
                    □CollisionSphereRadius
                □General+
                    □DesignId
                    □ParentId
                    □FighterCarrierId
                    □HyperdriveCharge
                    □HyperDriveCountdown
                    □TargetSpeed
                    □Speed
                    □Energy
                    □Fuel
                    □Shields
                    □HullDamageLevel
                    □HullConstructionLevel
                    □TransparencyLevel
                    □PeriodicCycleCounter
                    □CollisionAvoidSpeedFactor
                    □SummarySize
                    □SummaryAssaultShieldPenetration
                    □SummaryTopSpeed
                    □StrengthCached
                    □DockDataDockTargetId
                    □BattleDataAssaultAttackerStrength
                    □BattleDataDamageFireTransition
                    □SummaryHyperDriveSpeed
                    □SummaryHyperDriveJumpRange
                    □MissionAssignmentSystemId
                    □NebulaPermeability
                    □JumpBlockingFactor
                    □SensorDisableFactor
                    □SpeedModifier
                    □SpeedModifierNoFuel
                    □CommandCountdown
                    □DroneLaunchCountdown
                    □PickupCountdown
                    □_CurrentTargetId
                    □ScannerLongRange
                    □ScannerLongRangePower
                    □EmpireId
                    □_FleetId
                    □BattleDataAssaultAttackerEmpireId
                    □DroneLaunchCount
                    □Role
                    □ParentType
                    □ParentIsDockedAt
                    □ParentIsOnboard
                    □FighterCarrierType
                    □NormalComponentCount
                    □DamagedComponentCount
                    □DestroyedComponentCount
                    □UnbuiltComponentCount
                    □IsBase
                    □DockDataDockTargetType
                    □MissionAssignmentType
                    □AutomateStockLevelsForBase
                    □EnemyHyperDenyActive
                    □DroneLaunchShipToTarget
                    □_CurrentTargetType
                    □PlayerEncounterAction
                    □IsPlanetDestroyer
                    □IsFighterOptimized
                    □IsDestroyedCached
                    □TargetHeading
                    □TargetHeading_2
                    □TargetHeading_3
                    □TargetHeading_4
                    □LastTouch
                    □LastTouch_2
                    □LastTouchPeriodic
                    □LastTouchPeriodic_2
                    □LastTouchLong
                    □LastTouchLong_2
                    □_LastThreatReviewTime
                    □_LastThreatReviewTime_2
                    □_LastInvadeCheckTime
                    □_LastInvadeCheckTime_2
                    □LastRetrofitDate
                    □LastRetrofitDate_2
                    □Rotation
                    □Rotation_2
                    □Rotation_3
                    □Rotation_4
                    □Rotation_5
                    □Rotation_6
                    □Rotation_7
                    □Rotation_8
                    □Rotation_9
                    □Rotation_10
                    □Rotation_11
                    □Rotation_12
                    □Rotation_13
                    □Rotation_14
                    □Rotation_15
                    □Rotation_16
                    □DeRotation
                    □DeRotation_2
                    □DeRotation_3
                    □DeRotation_4
                    □DeRotation_5
                    □DeRotation_6
                    □DeRotation_7
                    □DeRotation_8
                    □DeRotation_9
                    □DeRotation_10
                    □DeRotation_11
                    □DeRotation_12
                    □DeRotation_13
                    □DeRotation_14
                    □DeRotation_15
                    □DeRotation_16
                    □CollisionAvoidHeadingDeviation
                    □CollisionAvoidHeadingDeviation_2
                    □CollisionAvoidHeadingDeviation_3
                    □CollisionAvoidHeadingDeviation_4
                    □PathRerouteTarget
                    □PathRerouteTarget_2
                    □PathRerouteTarget_3
                    □PathRerouteTarget_4
                    □PullVector
                    □PullVector_2
                    □PullVector_3
                    □PullVector_4
                □HyperdriveCharge
                □HyperDriveCountdown
                □TargetSpeed
                □Speed
                □Energy
                □Fuel
                □Shields
                □HullDamageLevel
                □HullConstructionLevel
                □GalaxyX
                □GalaxyY
                □LocationId
                □CollisionSphereRadius
                □_Position
                □_Position_2
                □_Position_3
                □ShipId
            □(Not Working)  Orb / Colony Editor (Usage: click planet)
                □Base addr.
                □EmpireId
                □m_stringLength
                □m_firstChar
                □Colony+
                    □Population+
                        □_size 0
                        □Race0
                            □Amount
                            □ReproductionRate
                            □Assimilation
                            □_RaceId0 : Human, Ackdarian, Teekan, Haakonish, Mortalen, Ikkuro, Boskara, Zenox, Wekkarus, Atuuk, Dhayut, Gizurean, Ketarov, Kiaidian, Naxxilian, Quameno, Securan, Shandar, Sluken, Ugnari
                        □Race1
                            □Amount
                            □ReproductionRate
                            □Assimilation
                            □_RaceId
                        □Race2
                            □Amount
                            □ReproductionRate
                            □Assimilation
                            □_RaceId
                        □Race3
                            □Amount
                            □ReproductionRate
                            □Assimilation
                            □_RaceId
                        □Race4
                            □Amount
                            □ReproductionRate
                            □Assimilation
                            □_RaceId
                        □Race5
                            □Amount
                            □ReproductionRate
                            □Assimilation
                            □_RaceId
                    □MaximumPopulation
                    □LastColonyEventDate
                    □LastPlagueDate
                    □LastDisasterDate
                    □OrbId
                    □_DevelopmentLevel
                    □_EventDevelopmentLevel
                    □TaxRate
                    □TaxRateModifier
                    □Corruption
                    □_MigrationFactor
                    □_EventMigrationFactor
                    □_EventResourceAbundance
                    □_EventColonyHappinessFactor
                    □ColonyInfluenceRadius
                    □EmpireApprovalRating
                    □ConqueredFactor
                    □CulturalDistressFactor
                    □RaidCountdown
                    □RacialHappiness
                    □Unrest
                    □InvasionDamageTotal
                    □GrowthFundingRatio
                    □SlaveryFactor
                    □PrioritizeGrowth
                    □PrioritizeMigration
                    □PrioritizeResources
                    □GalaxyX
                    □GalaxyY
                    □PlanetaryShieldMaximumDamageAbsorbed
                    □PlanetaryShieldPenetrationChance
                    □TerraformingDamageRepairRate
                    □TerraformingQualityImprovementRate
                    □TerraformingQualityMaximum
                    □IncomeDrainRatio
                    □CorruptionReductionProjectionRange
                    □FighterBuildRate
                    □FighterRepairRate
                    □HyperDenyRange
                    □HyperDenyStrength
                    □MedicalRating
                    □QualityBoost
                    □WeaponRange
                    □WeaponPointDefenseRange
                    □TractorBeamRange
                    □_Strength
                    □ArmyTemplateId
                    □ColonyId
                    □EmpireId
                    □CulturalDistressEmpireId
                    □InvasionEmpireId
                    □PreviousEmpireId
                    □IncomeDrainEmpireId
                    □IsRebelling
                    □InvasionType
                    □FighterCapacity
                    □AutomateStockLevels
                    □AutomatePopulationPolicy
                    □AutomateTaxRates
                    □AutomateInfantryRecruitmentGarrison
                    □ShowingInGroundReport
                    □_LastTimeShort
                    □_LastTimeShort_2
                    □_LastTimePeriodic
                    □_LastTimePeriodic_2
                    □_LastTimePeriodic_3
                    □_LastTimePeriodic_4
                □Bonuses+
                    □_size
                    □Item0+
                        □m_stringLength
                        □m_firstChar
                        □Amount
                        □FilterId
                        □Type
                        □AppliesTo
                        □DiscoveryLevel
                    □Item1+
                        □m_stringLength
                        □m_firstChar
                        □Amount
                        □FilterId
                        □Type
                        □AppliesTo
                        □DiscoveryLevel
                    □Item2+
                        □m_stringLength
                        □m_firstChar
                        □Amount
                        □FilterId
                        □Type
                        □AppliesTo
                        □DiscoveryLevel
                    □Item3+
                        □m_stringLength
                        □m_firstChar
                        □Amount
                        □FilterId
                        □Type
                        □AppliesTo
                        □DiscoveryLevel
                    □Item4+
                        □m_stringLength
                        □m_firstChar
                        □Amount
                        □FilterId
                        □Type
                        □AppliesTo
                        □DiscoveryLevel
                □General+
                    □GalaxyX
                    □GalaxyY
                    □LocationId
                    □CollisionSphereRadius
                    □_Position
                    □_Position_2
                    □_Position_3
                    □OrbId
                    □ParentId
                    □Heading
                    □Pitch
                    □Roll
                    □Diameter
                    □OrbitalDistance
                    □_Quality
                    □Damage
                    □EmissiveIntensity
                    □_ColonyId
                    □EnergyOutput
                    □Category
                    □TypeId
                    □SubTypeId
                    □HasRings
                    □ResourceCount
                    □FacilityCount
                    □LastTouch
                    □LastTouch_2
                    □Velocity
                    □Velocity_2
                    □Velocity_3
                    □Velocity_4
            □(Not Working) Get player empire base data (Active: mouse move over resources header)
                □Empire data base addr.
                □Name len.
                □Name
                □Policy+
                    □CashflowColonyGrowthFunding
                    □AttackOvermatchFactor
                    □RefuelThreshold
                    □CashflowResearchFunding
                    □CashflowStateShipMaintenance
                    □CashflowTroopMaintenance
                    □CashflowFacilityMaintenance
                    □CashflowResourceTrading
                    □CashflowUncommitted
                    □ColonyTroopGarrisonLevel
                    □AttackTroopLevel
                    □ConstructionMilitaryBuildRatioEscort
                    □ConstructionMilitaryBuildRatioFrigate
                    □ConstructionMilitaryBuildRatioDestroyer
                    □ConstructionMilitaryBuildRatioCruiser
                    □ConstructionMilitaryBuildRatioCapitalShip
                    □ConstructionMilitaryBuildRatioCarrier
                    □ConstructionMilitaryBuildRatioTroopTransport
                    □ResearchMaximumConcurrentProjects
                    □MilitaryShipMissionRatioEscort
                    □MilitaryShipMissionRatioGuard
                    □MilitaryShipMissionRatioPatrol
                    □MilitaryShipMissionRatioRaid
                    □ColonizationMinimumSuitability
                    □IndependentColonizationMinimumSuccessChanceThreshold
                    □IntelligenceMissionCounterIntelRatio
                    □IntelligenceMissionAggressiveness
                    □IntelligenceMissionCaution
                    □CaptureTargetConditionShip
                    □CaptureTargetConditionBase
                    □CaptureEnlistMilitaryShip
                    □CaptureDisassembleMilitaryShip
                    □CaptureEnlistCivilianShip
                    □CaptureDisassembleCivilianShip
                    □CaptureEnlistBase
                    □UpgradeEnlistedMilitaryShips
                    □UpgradeEnlistedCivilianShips
                    □CharacterHandlingWhenTakeoverShipOrColony
                    □ExecuteCapturedForeignAgents
                    □ExplorationWhenSendSurveyTeam
                    □ExplorationWhenInvestigateRuins
                    □ExplorationWhenInvestigateAbandonedShips
                    □AutoRefuelManualShips
                    □AutoRepairManualShips
                    □AutoRetrofitManualShips
                    □AutoRefuelManualFleets
                    □AutoRepairManualFleets
                    □AutoRetrofitManualFleets
                    □AutoRetrofitAutomatedFleets
                    □NewShipsAutomatedMilitary
                    □NewShipsAutomatedOtherState
                    □ConstructionPrioritizeStateShipsInQueue
                    □DockingPrioritizeStateShipsInQueue
                    □BuyShipsFromOtherEmpiresWhen
                    □RepairIndependentShips
                    □BuildIndependentShips
                    □EngageInTourism
                    □IntelligenceMissionAllowSabotageConstruction
                    □IntelligenceMissionAllowStealTerritoryMap
                    □IntelligenceMissionAllowStealGalaxyMap
                    □IntelligenceMissionAllowStealOperationsMap
                    □IntelligenceMissionAllowStealTechData
                    □IntelligenceMissionAllowSabotageColony
                    □IntelligenceMissionAllowDeepCover
                    □IntelligenceMissionAllowDestroyBase
                    □IntelligenceMissionAllowAssassinate
                    □IntelligenceMissionAllowInciteRevolution
                □General+ (read only?)
                    □DifficultyResearchSpeed
                    □DifficultyColonyIncome
                    □DifficultyColonyGrowthRate
                    □DifficultyDiplomacyTradeFactor
                    □DifficultyMiningRate
                    □DifficultyWarWeariness
                    □MilitaryResearchRefactor
                    □MilitaryResearchRefactorMinor
                    □EmpireHappiness
                    □EmpireId
                    □GovernmentId
                    □Active
                    □IsPlayer
                    □IsPirate
                    □IsDormant
                    □PirateFactionType
                    □SpecialMode
                □Research Progress 1
                □Research Progress 2
                □Research Progress 4
                □Research Progress 3
            □(Not Working) Faster research+ (for 1st queue project only)
                □Step 1. Faster Research init. 
                    □is on?
                    □Additional value per tick
                    □Research Progress
                    □Stats+
                        □Number of queues
                        □Base addr
                        □Research value
                        □Research value (before)
                □Step 2. Faster Research multiplier
                    □is on?
                    □Research multiplier
                    □Step 2 valid?
    □*** Distance Worlds 2 v1.0.8.3  /  https://opencheattables.com  /  CE 7.4+

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