[Lua] Cheat Engine – Plugin | Quick Actions Toolbar

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mul0
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[Lua] Cheat Engine – Plugin | Quick Actions Toolbar

Post by mul0 »

⚡ Quick Actions Toolbar — Plugin for Cheat Engine ⚡


Lightweight plugin for Cheat Engine that adds a compact and powerful toolbar directly into the Memory Viewer.

When working with assembly code, debugging, or reverse engineering, many commonly used actions are hidden inside context menus. This slows down workflow and makes navigation less efficient.

This plugin solves that problem by providing instant one-click access to the most frequently used Memory Viewer actions — all in one place.


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📌 Plugin Information 📌


⚡ What the Plugin Does ⚡

  • Quick Actions Toolbar integrates directly into the Memory Viewer (TMemoryBrowser) and adds a bottom toolbar with essential debugging and reverse engineering tools. As a result, users can access important actions much faster without navigating complex menus.

  • Instead of searching through multiple context menus, you can execute actions instantly using dedicated buttons. For example, commonly used features like Break and Trace or Replace with NOP are always available in one click.

  • In addition, the plugin uses original Cheat Engine menu items internally, which ensures full compatibility and native behavior. Therefore, it works seamlessly with existing functionality and other plugins.


🚀 Key Features 🚀

🔘 One-click access to important actions:

  • Break and trace

  • Find out what accesses this instruction

  • Code Filter

  • Dissect code

  • Replace with NOP

  • Add address to the list

  • Bookmark system:
    -- Set Bookmark 0–3
    -- Goto Bookmark 0–3

  • 🧠 Smart focus handling (auto focus restore)

  • ⚙️ Native integration via Cheat Engine menu actions

  • 📐 Fully DPI-aware (100% / 125% / 150%)

  • 🪟 Works with multiple Memory Viewer windows

  • 🛡 Safe implementation using protected calls


📌 Compatibility 📌

  • Cheat Engine 6.4 or newer
  • Supports x86 and x64 processes
  • DPI scaling supported (100% / 125% / 150%)

⚙️ Installation ⚙️

  • Place the “MiMemory Viewer – Quick Actions Toolbar (v1.0).lua” file into Cheat Engine’s autorun (Cheat Engine\autorun) folder
  • Restart Cheat Engine.
  • Open Memory Viewer — toolbar will appear automatically.

💬 Feedback & Support 💬

  • Have suggestions or ideas for improvement? Leave a comment on the blog — feedback is always welcome! 🙌
Attachments
MiMemory Viewer - Quick Actions Toolbar (v1.1).zip
- Stopped using getMemoryViewForm() during plugin startup to avoid opening extra Memory Viewer windows
- Added delayed attach retries for newly created Memory Viewer windows while their controls are still initializing
- Added recursive existing-panel detection to prevent duplicate toolbar panels after script reloads
- Added dynamic DPI metrics for button height, panel height, margins, and gaps
- Removed hardcoded DPI gates for 96 / 120 / 144 and fixed high-DPI sizing
- Updated the plugin header and version metadata
(228.05 KiB) Downloaded 10 times
MiMemory Viewer - Quick Actions Toolbar (v1.0).zip
v1.0
(225.95 KiB) Downloaded 24 times
Last edited by mul0 on Mon May 04, 2026 12:08 pm, edited 3 times in total.

Kawaii Korekuta
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Re: [Lua] Cheat Engine – Plugin | Quick Actions Toolbar

Post by Kawaii Korekuta »

Hey awesome script! I noticed however that with my DPI of 192 that the buttons were squished. I took a look and your script hard codes DPI's 96, 120, and 144. I could easily change one to 192 and it would work but I decided to see if I could change them to be dynamic instead. Here's what I came up with:

Old Button Code

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New Button Code

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I kept SystemDPI here so if it detects 100% scaling it will still help with the cramping. It also keeps functionality to adjust scaling for different DPI's as needed. Otherwise no need for more gating logic.

Old Toolbar Code

► Show Spoiler

New Toolbar Code

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Again kept SystemDPI for custom scaling purposes. I also made a little table to map DPI to BaseHeight so it wouldn't be as wordy when we try to calculate more than 3 k v pairs; You can add something like it for the button code if you need it as well. I kept it at 30 for everything above 144 DPI because I think it looks quite nice. However I'm not able to view it under different DPI's to test because mine is stuck for some reason but the logic should be sound. Hope this helps any peeps that had the same problem.

Before:
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After:
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