[Lua] Cheat Engine – Plugin | Accessed Addresses Auto Stop

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mul0
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[Lua] Cheat Engine – Plugin | Accessed Addresses Auto Stop

Post by mul0 »

⚡ Auto Stop — Cheat Engine Plugin ⚡


Lightweight plugin for Cheat Engine that provides automatic control over accessed address scanning. Instead of manually monitoring large amounts of data, it helps you manage the debugging process more efficiently and prevents unnecessary overload.

Specifically, it monitors the “Find out what accesses this address” window in real time. As a result, once the number of captured addresses reaches a defined threshold, the scan is stopped automatically. This prevents unnecessary overload and keeps the debugging session clean.

Moreover, the Cheat Engine auto stop plugin works entirely in the background, so no manual interaction is required. Therefore, you can focus on analyzing memory behavior instead of constantly watching the address count.

In addition, this approach improves performance and stability, especially during long debugging sessions. For example, when working with frequently accessed memory regions, the plugin ensures that the scan does not grow uncontrollably.


Image


📌 Plugin Information


🚀 What the Plugin Does

  • When analyzing memory access patterns in Cheat Engine, the number of captured addresses can quickly grow uncontrollably. This plugin solves that problem by:

  • Monitoring the number of captured addresses in real time

  • Automatically stopping the scan when the limit is exceeded

  • Preventing performance drops and UI overload

  • Allowing cleaner and more controlled debugging sessions

  • It works seamlessly in the background without modifying the interface or interrupting your workflow.


⚙️ Key Features

  • ✅ Auto Stop when address count exceeds threshold (default: 50)
  • ✅ Fully compatible with “Accessed addresses by …” window
  • ✅ Smart form detection (multiple fallback methods)
  • ✅ Safe timer handling (no UI freeze or deadlocks)
  • ✅ Automatic cleanup when window is closed
  • ✅ Lightweight — no UI injection
  • ✅ Works across multiple Cheat Engine versions

🧠 How It Works

  • Detects the “Accessed addresses” window automatically
  • Reads current address count (ListView or label fallback)
  • Compares count with defined threshold
  • If limit is exceeded → triggers Stop button automatically
  • Safely disables monitoring timer
  • Updates window caption to indicate auto-stop

🧩 Compatibility

  • Cheat Engine (multiple versions)
  • No dependency on UI structure
  • Works with default CE debugging tools

⚙️ Installation

  • Place the “MiMemory Viewer – Accessed Addresses Auto Stop.lua” file into Cheat Engine’s autorun (Cheat Engine\autorun) folder
  • Restart Cheat Engine.
  • Open Memory Viewer
  • Use the feature: “Find out what accesses this address ……”
  • The plugin will begin monitoring in the background
  • Once the number of captured addresses exceeds the defined limit (default: 50), it will automatically press Stop

💬 Feedback & Support

  • Have suggestions or need help? Drop a comment below! 🙌
Attachments
MiMemory Viewer - Accessed Addresses Auto Stop (v1.0).zip
(75.95 KiB) Downloaded 11 times

Eric
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Re: [Lua] Cheat Engine – Plugin | Accessed Addresses Auto Stop

Post by Eric »

for the click on stop function code this might be shorter and deals with people using translation files

Code: Select all

if frm.OKButton.Caption==translate('Stop') then
  frm.OKButton.doClick()
end

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