Last edited by bbfox on Fri May 08, 2026 7:21 pm, edited 15 times in total.
Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
Tip me a coffee? https://ko-fi.com/bbfoxmodding
Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
Tip me a coffee? https://ko-fi.com/bbfoxmodding
It could be interesting to add a feature to install as many module as you can, doing a simple search and freezing the installed module value seem to work:
It could be interesting to add a feature to install as many module as you can, doing a simple search and freezing the installed module value seem to work:
Spoiler
Looks like you already have a working one. So keep on using it. From your screen I see many modules are used, this may be done by modify install/uninstall routine, or extent available slots.
I found the slot data but need to do some test. I only have two modules on hand.
EDIT: The max 8 slots is defined in game with a array list of 8 elements.
Spoiler
18 113124.png (114.17 KiB) Viewed 8537 times
module.jpg (507.44 KiB) Viewed 8537 times
EDIT: it's internal record is an array with element limit 8.
I want to jump higher, but gravity factor does not affect jumping so I leave script there. Have to find other way if possible.
Last edited by bbfox on Tue Apr 28, 2026 9:11 am, edited 2 times in total.
Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
Tip me a coffee? https://ko-fi.com/bbfoxmodding
Thanks for the cheat table. Fearless revolution has nothing, and ppl just keep leeching without doing anything
Most people are just search for the cheats. If they don't find what they need, they'll just bounce to the next source.
But FRF is on another level of weird; I see some posts filled with 'trash table' that are basically just a speedhack and/or a self-promotion link. They’ve even got bot accounts spamming comments to inflate SEO rankings for that post.
Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
Tip me a coffee? https://ko-fi.com/bbfoxmodding
cmp dword ptr [rax+38], 0 // non-player/enemy entity filter or 5C float=1 = player
jne short @F
cmp dword ptr [rax+18], 4
jbe short @F // avoid reducing tiny HP values to 0 too early
mov ecx, [rax+18] // ecx = current HP
shr ecx, 2 // ecx = HP / 4
sub [rax+18], ecx // HP = HP - HP/4
I'm not sure if this is allowed here, only glazed through the ToS. Just made an account to post this.
I took BBFox's script along with a few references floating on the net to make some scaffolding changes.
I noticed several crashes happening while playing the game that were caused by a small bug in the infinite nodes memory call. Not 100% but I know that it would only crash when I had inf hacking nodes turned on. ActiveSkillUnits count write could corrupt state and would cause crashes based on the logs and forensics I was doing to troubleshoot. I made my own test version that raises small sane node counts.
Some of my saftey and debug code is still in this and I kept my watchdog turned on so it would load proper between levels without having to undo-redo the [x] box. I also did some rework here and there and changed a few things like how HP options and thrust toggles a little bit. ALso added a stale pointer checker for loads between levels. I figured I'd offer it up here and you could take out or use what you wanted, if anything.