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Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX
Posted: Mon Jul 25, 2022 1:16 am
by bbfox
zh-TW: 莉迪&蘇瑞的鍊金工房 ~不可思議繪畫的鍊金術士~ DX (修改器)
ja-JP: リディー&スールのアトリエ ~不思議な絵画の錬金術士~ DX (チートエンジン エディター)
Game ver.: v1.01
Environment: Japanese
Atelier series A19
Cheat Engine / Cheat table scripts:
□Compact Mode
□+Static Value
□Gold
□Alchemy Lv
□Alchemy XP
□Time/Weather Related
□Days Elapsed
□Weather Display : Sunny, Cloudy, , Rain, SunAndRain, Snow
□Days Elapsed 2 (Destination Date) (Day of Week)
□Hour
□Minutes
□Highlighted Item Editor
□+Battle
□XP Gain / Inf. MP
□XP Multiplier (1-10)
□Battle Damage Control
□Player get no Damage : Off, On
□Player deal damge multiplier : 1, 2, 4, 10, 50, 100
□Enemy get no damage : Off, On
□Recover HP/MP after battle/changed
□Inf. item use
□Battle item : Off, On
□Field item : Off, On
□Battle mix EX item : Off, On
□+Conatiner & Basket
□Dup. highlighted item V4 (Turn on Highlighted Item Editor first)
□*(readonly) Sel itembase (chk. for item duplicate)
□+Equip items
□Set equip usable item count to 99 (if >=2)
□+Basket
□Duplicate (x3) last item in basket
□Raise basket item(s) quality >= 100
□Set basket items to 100
□Set basket items to 250
□Set basket items to 999
□+Container
□Duplicate (x5) last item in container
□Duplicate last shape
□Set usable item count to 99 (if >=2)
□Raise container item(s) quality >= 100
□Raise container item(s) quality >= 250
□Random container item(s) quality: Orig. +/- 5
□Set Conatiner Quality to 100
□Set Conatiner Quality to 250
□Set Conatiner Quality to 999
□More Gold income
□_unused
□1st Char base
□1st Curr. HP
□1st XP
□MP
Re: Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX
Posted: Mon Oct 20, 2025 10:02 am
by zhancc
Highlighted Item Editor is not working.The error content is as follows:<<Error while scanning for AOB's : FindHoverItem Error: Not all results found>>
The Highlighted Item Editor worked properly in the Atelier Escha & Logy, Atelier Sophie, and Atelier Firis games you created.
Re: Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX
Posted: Mon Oct 20, 2025 10:44 pm
by bbfox
zhancc wrote: Mon Oct 20, 2025 10:02 am
Highlighted Item Editor is not working.The error content is as follows:<<Error while scanning for AOB's : FindHoverItem Error: Not all results found>>
Working. AOB will be not available if CE/table is not closed normally (i.e. close CE without disable scripts first / CE or script crash).
The only way is restart game.

This is a early table when I start to write CE scripts. Some improvements can be made but I decide to keep it.
I changed the editor script to make it more stable to find AOB, if game get update (but I don't think KoeiTecmo will do)
zhancc wrote: Mon Oct 20, 2025 10:02 am
The Highlighted Item Editor worked properly in the Atelier Escha & Logy, Atelier Sophie, and Atelier Firis games you created.
That's different tables. Though you see the same editor name crossed Atelier series, but all item editors are different. That means I cannot just copy & past item editor from this game to another. Every script was built from zero.
Re: Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX
Posted: Tue Oct 21, 2025 7:53 am
by zhancc
bbfox wrote: Mon Oct 20, 2025 10:44 pm
Working. AOB will be not available if CE/table is not closed normally (i.e. close CE without disable scripts first / CE or script crash).
The only way is restart game.
I followed your advice and closed the CE/table properly and then restarted it, and it worked fine. Thanks for your reply.
bbfox wrote: Mon Oct 20, 2025 10:44 pm
This is a early table when I start to write CE scripts. Some improvements can be made but I decide to keep it.
I changed the editor script to make it more stable to find AOB, if game get update (but I don't think KoeiTecmo will do)
bbfox wrote: Mon Oct 20, 2025 10:44 pm
That's different tables. Though you see the same editor name crossed Atelier series, but all item editors are different. That means I cannot just copy & past item editor from this game to another. Every script was built from zero.
I see. I didn't quite understand that. Thanks for letting me know.