DX12 version.
Not fully tested in Base and XP1 (Expansion 1), I'm just sure the script can be enabled.
Cheat Engine table scripts:
□Init. (Enable after game save loaded) □init. 2 □Research speed multiplier □Research complete in one turn □Get faith □Get Gold, Diplomatic Favor □Get Diplomatic Favor (XP2) □Gold does not decrease after purchase □Unit: XP multiplier □City border growth multiplier □(Expansion 2) Unit: when move: □(Expansion 2) Selected City □(Expansion 2) Population growth multiplier □(Expansion 2) Set min. strategic resource = 30 □(Base & Expansion 1) Unit: when move: □(Expansion 1) Selected City □(Base) Selected City □(Expansion 1) Population growth multiplier □(Base) Population growth multiplier □Sid Meier’s Civilization® VI 1.0.12.43 (899997) / https://opencheattables.com / CE 7.5+ □Gathering Storm = Expansion 2 (XP2); Rise and Fall = Expansion 1 (XP1)
Old releases