Sid Meier’s Civilization® VI (1.0.12.53 (936293))
Posted: Fri Nov 18, 2022 3:37 am
DX12 version.
Not fully tested in Base and XP1 (Expansion 1), I'm just sure the script can be enabled.
Cheat Engine table scripts:
□Init. (Enable after game save loaded)
□init. 2
□Research speed multiplier
□Research complete in one turn
□Get faith
□Get Gold, Diplomatic Favor
□Get Diplomatic Favor (XP2)
□Gold does not decrease after purchase
□Unit: XP multiplier
□City border growth multiplier
□(Expansion 2) Unit: when move:
□(Expansion 2) Selected City
□(Expansion 2) Population growth multiplier
□(Expansion 2) Set min. strategic resource = 30
□(Base & Expansion 1) Unit: when move:
□(Expansion 1) Selected City
□(Base) Selected City
□(Expansion 1) Population growth multiplier
□(Base) Population growth multiplier
□Sid Meier’s Civilization® VI 1.0.12.43 (899997) / https://opencheattables.com / CE 7.5+
□Gathering Storm = Expansion 2 (XP2); Rise and Fall = Expansion 1 (XP1)
Old releases