Currently has invulnerability mode, hp, xp(including multiplier), gold, timers, most charcter stats(no spell stats yet), equipped item stat editing, run stats, game rules and more.
Since it uses mono functions to get addresses, it requires a recent CE version and might take a few seconds to update addresses. But should hopefully keep working through basic game updates(if not it's easy to make it more compatible).
Basics:
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Game Rules changes apply to the next run
Invulnerability seems to work, if not:
Activate/Lock Health to prevent most damage from killing you(can't prevent more damage than you have health)
Activate/Lock Run Time to freeze the time
Character stats are layered and not finished.
Settings reset between runs and some things might need to be turned off and on again for now(like invulnerability and XP)
It can take up to 5-6sec to update the address on a new run.
Item Editing:
Only edit the actual stats on the item(don't go outside the address range, which is is usually the first 1-5 Affixes, but can go higher)
Place the item in the inventory and reequip for changes to register.
There are a few affixes missing a full name still, but it will show up as a short name like "arn%" or similar(do not edit any affix with an empty name!)
affix levels/values are not always a direct value to that affix. So you might need 250 to get crit 100% for example, while on others 18 is 18%.