zh-TW:夢幻模擬戰 I & II (修改器)
ja-JP:ラングリッサーI&II (チートエンジン エディター)
Engine: Unity
Ver.: 2020/04/21 (Steam build 4964311)
Cheat Engine table scripts:
Code: Select all
□Compact mode
□正體中文 / English switch
□日本語 / English スイッチ
□Enable (Enable twice)
□Battle: map unit editor
□Base addr.
□When hover: auto fill player w/ min. hp? : No, Yes
□When hover: auto fill ally w/ min. hp? : No, Yes
□Min. HP
□When hover: auto re-active player unit? (inf. move) : No, Yes
□Set player team id (default 0)
□Set ally team id
□state
□Team ID (playerType)
□commandType
□visibility
□moveState (3=done) : Available, Preview, Done
□mapPosX
□mapPosY
□Level
□EXP
□Cur. HP
□Cur. MP
□Cur. CP
□talkID
□unitCTRLIndex
□classIndex
□charactorIndex
□weaponIndex
□mercenaryCount
□mercenaryID
□mercenaryWork1
□mercenaryWork2
□classFlag
□mercenaryFlag1
□mercenaryFlag2
□Battle: inf. MP
□Player team ID
□Inf MP? : No, Yes
□Battle: HP
□Ally team ID
□To ally damage option
□To ally damage divisor
□Player team ID
□To player damage option : None / 無, Full HP / Hp全滿, by divisor below / 依除數
□To player damage divisor
□Enemy team ID
□To enemy HP damage option : None / 無, 1HK / 一擊必殺, By multiplier below / 依乘數
□damage multiplier
□EXP Multiplier
□Player team ID
□Multiplier
□CP multiplier
□Multiplier
□Last used CP value
□Money multiplier
□Multiplier
□Prepare screen: set all exist item # (browse atk/def item in equip window)
□Set minimum money after amount changed
□Bas addr.
□Money
□Basic info.
□Base addr.
□money
□mapCursol_X
□mapCursol_Y
□Others+
□gameSelect
□scenarioNumber
□scenarioIndex
□scenarioRouteIndex
□sysData1
□sysData2
□sysData3
□mapSYSPAD0
□mapSYSPAD1
□gameScene
□gameTurn
□gamePhase
□gameMode
□gameMiniMap
□gameUnitColor
□gameUnitArea
□*** Langrisser I & II / https://opencheattables.com / CE 7.4+ ***
