scju wrote: Wed Feb 26, 2025 11:50 pm
... "Allow CPU vs CPU" only seems to work with Cheat Table. It doesn't seem to work with GeoGBVSRPatcher.
Right now my patcher is designed to replace existing bytes in the executable. I have not implemented a feature to allocate new memory/add a section in the executable to hold more space for me to add extra code. I've attempted it manually, and I can do it, but I just haven't automated it, programmatically, for my tools.
Some scripts in my Cheat Table require more memory so I can add onto the code. I can probably try looking for a code cave and fill it up with my stuff, but that can be unreliable.