Stellaris (4.1.5)

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bbfox
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Re: Stellaris (3.14.15926)

Post by bbfox »

Tsul wrote: Sat May 03, 2025 11:15 am
bbfox wrote: Sat May 03, 2025 6:04 am
Tsul wrote: Sat May 03, 2025 6:00 am

How to use the enable achievements one and how we know it active? I tried both before and after a round start and can't trigger any achievements.

active when game executable is loading.
if you enable this later, it will not work.

or, they changed the code, this piece of code become garbage. This will not work, too.

Activate both steps right at the beginning? If starting new game, will it still show in the initialistion "This game not eligible for achievments"? And which loading? the very early one where it's just title or the one after that with loading bar from 0-100%?

This will not be fixed if it's not working anymore. I cannot test it (need to trigger achievement). This cheat was combined by old posts that ask if I can add it by reference other's table. On every game version update, I try to find the code changes and make it can be enabled as possible.
So I'm not sure if the message "This game not eligible for achievements" can be ignored?
I did not use this cheat, even console command.

I tested console command, it can be activated under ironman mode.
Image

BTW, if you are care about achievements, there are many tools can tweak Steam achievements. Even you do not need to startup game.


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Tsul
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Re: Stellaris (3.14.15926)

Post by Tsul »

bbfox wrote: Sat May 03, 2025 11:19 pm
Tsul wrote: Sat May 03, 2025 11:15 am
bbfox wrote: Sat May 03, 2025 6:04 am

active when game executable is loading.
if you enable this later, it will not work.

or, they changed the code, this piece of code become garbage. This will not work, too.

Activate both steps right at the beginning? If starting new game, will it still show in the initialistion "This game not eligible for achievments"? And which loading? the very early one where it's just title or the one after that with loading bar from 0-100%?

This will not be fixed if it's not working anymore. I cannot test it (need to trigger achievement). This cheat was combined by old posts that ask if I can add it by reference other's table. On every game version update, I try to find the code changes and make it can be enabled as possible.
So I'm not sure if the message "This game not eligible for achievements" can be ignored?
I did not use this cheat, even console command.

I tested console command, it can be activated under ironman mode.
Image

BTW, if you are care about achievements, there are many tools can tweak Steam achievements. Even you do not need to startup game.

Eh, it's mostly to just give me goals during playthrough or I would just do the same things over and over again. Thanks for the replies though!


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Re: Stellaris (4.0.13)

Post by broodmama »

Could you update the table for 4.1.5 ‘Lyra’ patch? The table hasn't been working well lately.
thanks!


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Re: Stellaris (4.0.13)

Post by bbfox »

broodmama wrote: Tue Oct 14, 2025 4:05 am

Could you update the table for 4.1.5 ‘Lyra’ patch? The table hasn't been working well lately.
thanks!

Fixed partial scripts:

  • Resources
  • Fleet HP lock (simple test only)
  • Survey XP multiplier

Game crashed many times in past 3 hour when I tried to fix scripts.
For the others, I have to find free time to try. Because I have to play a new game session again to do this. It takes time.

"Enable ironman console" & "Enable mod achievements" is still available there. I'm not sure if it's still functional.


Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
Tip me a coffee? https://ko-fi.com/bbfoxmodding


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