Granblue Fantasy Versus: Rising Free Edition

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L5Dashy
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Re: Granblue Fantasy Versus: Rising Free Edition

Post by L5Dashy »

Think I'm doing this wrong I have dragged the all patches.bat to my win64 shipping.exe for Granblue all it seems to do is pack or unpack the .exe instead of giving me the pseudo full version and makes a ton of.exes like

GBVSR-Win 64-Shipping.exe.unpacked
GBVSR-Win 64-Shipping.exe.unpacked.packed.exe.packed
Etc

Is the patcher updated for 2.12 or am I just doing it completely wrong?


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Geo
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Re: Granblue Fantasy Versus: Rising Free Edition

Post by Geo »

L5Dashy wrote: Mon Aug 04, 2025 4:12 pm

The patches do work on 2.12. I'm confused how my patcher, utilizing Steamless, would be able to unpack it more than once. I would presume, when it attempted to unpack it, it didn't have access to overwrite the executable with the unpack and/or patched version. This could be a result of a lack of permissions or having the game running at the same time as patching the executable.

Here are some things you can attempt to work around the issue:

  • Ensure the game is not running.

  • Remove the -u option in the batch script. This will avoid unpacking the executable.

  • Give my patcher, "GeoGBVSRPatcher.exe", Administrator permissions. (Since you're using the batch script, you can go to the properties of the patcher executable, itself, go to compatibility, then check the box for run as administrator.)

When the new DLC/Update drops for this game, I'll update the patcher and upload a separate batch script for unpacking, as that seems to complicate things for some people.


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Re: Granblue Fantasy Versus: Rising Free Edition

Post by Testify123 »

Please answer my questions


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Re: Granblue Fantasy Versus: Rising Free Edition

Post by Geo »

Testify123 wrote: Fri Aug 01, 2025 2:25 pm

Is it possible to enable AI in online mode? Is it possible to transfer saves to the paid version?

I personally have not tested using AI online. Switching yourself to be controlled by AI is possible, but I'm uncertain at what point the inputs will be processed and whether it'll be before or after, or completely skip, the network packets. Now, is it possible to make your own AI externally? Yes. Is it possible to change or add the order of operations to send the AI inputs over the network? Yes. Anything is possible, but whether I've looked into/worked on it is a different matter and can likely be inferred from the table I've uploaded here.

For the save transfer, a quick google could've given you your answer:
https://rising.granbluefantasy.jp/en/products

Testify123 wrote: Fri Aug 01, 2025 8:43 pm

What "combat" cheat means?

It's a header that's only meant to hide what's underneath it. When you activate it, the contents inside/below it will become visible and you'll see a script/s that has a slightly more clear description on what it can do.

Testify123 wrote: Tue Aug 05, 2025 12:44 am

Please answer my questions

Please do some due diligence and find the answers on your own, especially if I don't respond.


L5Dashy
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Re: Granblue Fantasy Versus: Rising Free Edition

Post by L5Dashy »

Geo wrote: Mon Aug 04, 2025 5:02 pm
L5Dashy wrote: Mon Aug 04, 2025 4:12 pm

The patches do work on 2.12. I'm confused how my patcher, utilizing Steamless, would be able to unpack it more than once. I would presume, when it attempted to unpack it, it didn't have access to overwrite the executable with the unpack and/or patched version. This could be a result of a lack of permissions or having the game running at the same time as patching the executable.

Here are some things you can attempt to work around the issue:

  • Ensure the game is not running.

  • Remove the -u option in the batch script. This will avoid unpacking the executable.

  • Give my patcher, "GeoGBVSRPatcher.exe", Administrator permissions. (Since you're using the batch script, you can go to the properties of the patcher executable, itself, go to compatibility, then check the box for run as administrator.)

When the new DLC/Update drops for this game, I'll update the patcher and upload a separate batch script for unpacking, as that seems to complicate things for some people.

I see...I believe Wilnas dropped today so I suspect I'll have to wait, thank you for diligently working on this. Out of curiosity would you consider adding a readme.txt file that goes through how to patch the .exe? I suspect it would save you some time replying to comments and stuff.


derta
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Re: Granblue Fantasy Versus: Rising Free Edition

Post by derta »

L5Dashy wrote: Tue Aug 05, 2025 1:08 pm

[...]Out of curiosity would you consider adding a readme.txt file that goes through how to patch the .exe? I suspect it would save you some time replying to comments and stuff.

Its already explained in the earlier posts i think? Thats how i figured it out.


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Re: Granblue Fantasy Versus: Rising Free Edition

Post by Geo »

L5Dashy wrote: Tue Aug 05, 2025 1:08 pm

I see...I believe Wilnas dropped today so I suspect I'll have to wait ...

If I'm not mistaken my 2.10 patches still continue to work on latest version. Let me know if I'm mistaken.
Also, I've updated the patcher itself which may have solved the unpacking issue. I think it was my attempt to move/rename files too quickly while Windows' was still working on it, thus not having access.

L5Dashy wrote: Tue Aug 05, 2025 1:08 pm

Out of curiosity would you consider adding a readme.txt file that goes through how to patch the .exe?

Assuming I've worked out the bugs, I've noted, above the uploaded .zip file, that you'll need to drag & drop the executable. So, I would presume that's sufficient information.


DiaraTz
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Re: Granblue Fantasy Versus: Rising Free Edition

Post by DiaraTz »

so how do I use the patcher? or is it not working right now??


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Re: Granblue Fantasy Versus: Rising Free Edition

Post by DiaraTz »

I tried to drag and drop it but it didnt do anything, I also give the patcher an administrator access


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Re: Granblue Fantasy Versus: Rising Free Edition

Post by Geo »

DiaraTz wrote: Tue Aug 12, 2025 6:41 am

Which executable did you drag and drop onto the batch script? .\GBVSR.exe is just a launcher, while .\RED\Binaries\Win64\GBVSR-Win64-Shipping.exe is the actual game executable.
Also, if nothing truly happened, I would assume you didn't extract the zip file. I need specifics.


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