Dverghold (Demo + Early Access)

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Marc
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Dverghold (Demo + Early Access)

Post by Marc »

Hi all,

it's a dungeon crawler, so I could not resist to check it out :)

Features:

  • <=== Attach to process and activate mono (Game version: 0.1.411)

    • -------------- Camp --------------

    • No Costs for Training

    • No Costs when buying Equipment at the Supplier

    • No Costs for Upgrading the People in the Camp

    • No Costs when buying at the Blacksmith

    • No Costs at the Healer

    • -------------- Dungeon --------------

    • Boost the Map to show all details (Party Position, Enemies...)

    • Party does not use up Odem (Mana) when casting

    • Get 250XP plus 5x the XP than normal when killing something - stop this feature at about level 15 or so - otherwise your savegame will fuck up

    • Party is always well fed (=> no hunger games here)

    • One-Hit-Kills

    • Oil in Lamp does not decrease

    • Get Coordinates (X/Y)

    • Get Adresses of the Party (activate, go back in game)

      • Freeze all interesting "current" Values below at the Characters Entries

      • Party

        • Inventory Stacks (change stackable amounts)

        • For Each Player Character 1-4 (plus optional two NPCs but I doubt there will be any)

          • Name

          • Pending Levelups

          • Experience Points

          • Level (don't change, use the EXP for that)

          • Current Health

          • Current Odem (Mana)

          • Current Stamina

          • Current Armor

          • Full Health

          • Full Stamina

          • Full Odem

          • Character Stats

          • Accuracy

          • Agility

          • Intelligence

          • Constitution

          • Crit Chance

          • Poison Resistance

          • Fire Resistance

          • Cold Resistance

          • Electricity Resistance

          • Pierce Resistance

          • Bludge Resistance

          • Slash Resistance

          • Crush Resistance (not displayed in the game, unused?)

          • Immune to Bleed

          • Immune to Poison

Random notes:

  • Gold is stacked in Piles, 9.999 is maximum for one Stack in the Inventory.

  • Experience required for the first Levelups are 119, ? , 799, 1399, 2199

  • the displayed and greyed-out coords are for informational purposes only, the ones below the "get coordinates" script are usable to teleport the party

  • the coordinates are 0,0 in the lower left corner, so going north increases Y and going east increased X

  • checked with the EA version up to 0.1.475

There's a page on nexusmod now: https://www.nexusmods.com/games/dverghold/mods

have fun,
Marc

Attachments
dverghold_EA.CT
updated to 0.1.475, supporting the new features
- added No cost for blessings
- added no costs for Item fitting
- Adress of party stats like oil in lantern
- updated the "oil in lantern does not decrease" to new version
(466.32 KiB) Downloaded 2 times
dverghold_demo.CT
for the demo version only
(487.17 KiB) Downloaded 8 times

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