Lost Odyssey Recomp - Cheat Table

The main forum for Cheat Table database collections.


Moderator: Table Moderator

Post Reply
doc_haz
Curious
Curious
Posts: 9
Joined: Wed Oct 01, 2025 6:19 am
Answers: 0
x 11

Lost Odyssey Recomp - Cheat Table

Post by doc_haz »

Lost Odyssey Recomp - Cheat Table

Game: Lost Odyssey
Recomp project: LostOdysseyRecomp

LostOdysseyRecomp by freefrank

This table is made for the native PC recompilation of Lost Odyssey, not Xenia.

Features

  • Gold

  • Items

  • Materials

  • Character HP / MP / EXP

  • Weapons

  • Rings

  • Accessories

  • Equipment

  • Skills / Learned Skills

  • Developer Edit Menu [LT + RT]

How to use

  1. Attach Cheat Engine to LostOdysseyRecomp.exe.

  2. Load the latest LostOdysseyRecomp cheat table.

  3. Enable [Enable] Lost Odyssey Recomp.

  4. Open the in-game menu once to populate the values.

Notes

  • The table uses a dynamic memory base, so converted addresses are resolved automatically between sessions.

  • Required Big Endian custom types are registered automatically by the table.

  • Items and Materials may need to be sorted once in-game to refresh their display.

  • The main Enable script now uses an AOB signature instead of a fixed executable offset.

  • Some character entries from the original Xenia table are not included because they can cause crashes in LostOdysseyRecomp.

    Developer Edit Menu note:
    This is the retail internal field/camera editor, not the full Preview Debug Menu.
    It mainly exposes camera, lens, volume, path and related development controls.

Credits

Latest Update - v1.4
Tested with LostOdysseyRecomp v0.5.14

  • Added the original retail Developer Edit Menu.

  • Press LT + RT in-game to open the menu.

  • Exposes internal camera, lens, volume, path and field-editing controls.

  • Ported the Xbox 360 retail debug-flag behavior to LostOdysseyRecomp.

  • Uses five unique native x64 AOB signatures; no fixed executable offsets are required.

  • Fully reversible when disabled.

Older Changelogs

v1.3

  • Added additional cheats ported and adapted from the Xenia cheat table.

  • Adapted Xbox 360 Big Endian values and Xenia-based logic for LostOdysseyRecomp.

  • Expanded the available character, gameplay and inventory-related options.

  • Maintained compatibility with the dynamic LO_BASE system introduced in v1.2.

  • General table cleanup and organization.

v1.2

  • Reworked the main Enable script using a unique AOB signature.

  • Removed dependency on a fixed executable offsets.

  • Restored dynamic LO_BASE capture after recomp updates.

  • Improved resilience against future LostOdysseyRecomp updates.

v1.1

  • Added automatic registration of required Big Endian custom types.

  • Improved compatibility between sessions using a dynamic base.

  • Rebuilt dropdown entries for weapons, rings, accessories and similar editable records.

v1.0

  • Initial release.

Older Releases:

LostOdysseyRecomp_v1.1.CT
v1.1
(2.49 MiB) Downloaded 6 times
LostOdysseyRecomp_v1.2_AOB.CT
v1.2
(2.49 MiB) Downloaded 6 times
LostOdysseyRecomp_v1.3.CT
v1.3
(2.5 MiB) Downloaded 3 times
Attachments
LostOdysseyRecomp_v1.4.CT
Latest Release
(2.5 MiB) Downloaded 6 times
Last edited by doc_haz on Wed Sep 16, 2026 5:20 am, edited 8 times in total.

Tags:

User avatar
Banana1Banana2
Curious
Curious
Posts: 2
Joined: Fri Jul 10, 2026 1:21 pm
Answers: 0

Re: Lost Odyssey Recomp - Cheat Table

Post by Banana1Banana2 »

could've based it on the updated CT from page 7 https://fearlessrevolution.com/viewtopi ... 71#p362871


doc_haz
Curious
Curious
Posts: 9
Joined: Wed Oct 01, 2025 6:19 am
Answers: 0
x 11

Re: Lost Odyssey Recomp - Cheat Table

Post by doc_haz »

Thanks! You were right. I found the newer Xenia table and used it as a reference for the new v1.3 update.
One important note: some of the character entries from the original Xenia table can cause LostOdysseyRecomp to crash, so I intentionally did not include everything blindly. I'm testing and adapting the options individually to make sure they are safe and compatible with the recomp version.
Thanks for pointing me toward the updated table — it was very useful!


Post Reply