
About the game — Final Fantasy Resonance
Final Fantasy Resonance is an HD-2D RPG with strategic turn-based battles. Explore a world of crystals, airships and espers, and strengthen your party with Visions of familiar Final Fantasy heroes.
View Final Fantasy Resonance on Steam
Cheat Engine table v1.33 for the full Steam game v1.0.1.0 (build 24250053). Includes party resources, items and Gil, Vision skills, battle effects, leveling and minigame assistance.
How to:
Open the table in 64-bit Cheat Engine 7.7 or newer and allow its Lua script. Start the supported Steam game and load your save, wait for automatic attachment, then enable [MAIN] Final Fantasy Resonance and choose your options.
Options and how to use them
Infinite HP
Keeps friendly characters at full health. Colosseum ranks are supported; other battles that allow progression after defeat use normal damage.Infinite MP
Keeps friendly characters’ MP full.Infinite Limit Gauge
Keeps friendly characters’ Limit gauges full, including after use. Their Limit abilities must already be unlocked.Infinite Money
Keeps Gil available for spending while enabled. Your remaining earnings are kept when disabled.Infinite Items
Refills consumables and Magicite you already own. Open or refresh the inventory to update; equipment and key items are excluded.Ignore Vision Skill AP Requirement
Equip Vision skills without the AP limit. Reopen the skill list after toggling; other requirements still apply.Always Steal Rare Item (Steal / Mug)
Steal and Mug take the rare item when available, otherwise the normal item. Mug must land; empty targets and inventory limits still apply.Party Buffs Do Not Decrease
Pauses turn countdowns for supported party buffs. Dispel, consumption and battle endings can still remove them.Enemy Debuffs Do Not Decrease
Pauses turn countdowns for enemy debuffs. Death countdowns, cures, dispels and battle endings still work normally.Max Luck (Jake)
Keeps Jake’s Luck at its maximum for skills and battle effects.Max Level
Maxes character level on the next EXP gain.Max Vision Level
Maxes Synchro levels for all owned Visions on the next Synchro-point gain, including unequipped Visions. Awakening upgrades are separate.No Random Encounters
Prevents random battles while exploring. Scripted battles still occur.One Hit Kill
Defeats unprotected enemies with a successful damaging hit. Separate phases may need separate hits, and battle protections still apply.One Hit Stagger
Staggers eligible enemies with a successful hit that deals stagger damage. Stagger immunity and protected encounters still apply.Auto Jump Rope
Automatically jumps during Jump Rope and stays enabled between attempts. Start each game yourself and avoid manual jump input.Infinite Mog Tag Timer
Stops the countdown during Mog Tag. Start and finish the event normally; disabling resumes the timer.Clear All
Disables all options and MAIN. Use before replacing the table or switching games.

