Hi all,
here's my attempt of this game which has been released in the wild yesterday.
HP
Mana
SetAttack
LifeStealValue
Attack Speed
Cast Speed
Weapon Damage
Weapon Damage Variance
Weapon Crit Chance
CurrentLevel
CurrentLevel.Progress
Resistance
Armor
MoveSpeed
Might
Agility
Knowlede
Vigor
Fitness
Resolve
Cunning
Penetration
AttributePoints Might
AttributePoints Knowledge
AttributePoints Vigor
MaximumShieldPoints
CurrentShieldPoint
-
etc. p.p.
Could have added even more values, but got tired ![]()
Hint: Freeze "CurrentLevel.Progress.BaseValue" to 1.01 to get a level up each kill. The fun only lasts until 40, which is the max level
have fun,
Marc
