Atelier Resleriana: The Red Alchemist & the White Guardian

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Atelier Resleriana: The Red Alchemist & the White Guardian

Post by bbfox »

ja-JP: 紅の錬金術士と白の守護者 ~レスレリアーナのアトリエ~ (チートエンジン エディター)
zh-TW:紅色的鍊金術士和白色的守護者 ~蕾斯萊莉婭娜的鍊金工房~ (修改器)


Still in Charter 1...


Cheat Engine / Cheat Table script list:

    □Toggle Compact View
    □Enable mono (waiting IL2CPP complete)
        □Toggle Scripts
        □Battle: inf. item use
        □Battle: Damage multiplier
        □Battle: try to keep min HP/AP
            □monitor another check point
            □Fix HP gauge
            □HP ratio
            □AP ratio
            □Enemy min HP ratio
            □Max enemy HP ratio
        □Get SP
        □Battle: TP multiplier
        □Battle: break multiplier
        □Battle: fast unite gauge
        □Item Editor
  • How to change item type from one to another
Spoiler

Important: Make several backups of your save before you proceed

• You must have at least one material of the target item type.
• This may corrupt your data.
• I am not responsible for any damage to your save.

Example: modify a water material to ingot bug:
Image

  1. Active Item editor, navigate to ingot bug. Record following data:

    m_ItemID (Example: 1912722015)
    m_Item (Example: 290826265A0)
    m_categoryIDs -> Count (Example: 2)
    m_categoryIDs -> [0]ItemCategoryID (Example: 1726839395)
    m_categoryIDs -> [1]ItemCategoryID (Example: 180132134)

Count is 2, have to record 2 ItemCategoryID: [0]ItemCategoryID, [1]ItemCategoryID
m_Item is dynamic value, it may change every time when you load/restart game

Image


  1. Navigate to water that we want to change to ingot bug:
    Image

  1. Modify related data:
    Image

  1. Text data changed, but icon is not:
    Image

  2. Close menu and reopen:
    Image


  • if "neighbor" material type amount is enough, just lock these CE values, and change selected material to the one that want to change. This is the most easy way.

Old releases

Spoiler
AtelierReslerianaRW.CT
v5 (2025/09/29): added "Battle: fast unite gauge"
(107.76 KiB) Downloaded 161 times
AtelierReslerianaRW.CT
v4 (2025/09/28): revised: "Item Editor"
(102.66 KiB) Downloaded 106 times
AtelierReslerianaRW.CT
v3 (2025/09/27): added Damage multiplier; add some trait IDs (Japanese only)
(77.04 KiB) Downloaded 125 times
AtelierReslerianaRW.CT
v2 (2025/09/27): added Item Editor
(69.37 KiB) Downloaded 96 times
AtelierReslerianaRW.CT
v1 (2025/09/26): init. ver.
(50.74 KiB) Downloaded 95 times
Attachments
AtelierReslerianaRW.CT
v6 (2025/10/01): revised "Battle: fast unite gauge"; now gauge will not always full when in unite mode
(115.82 KiB) Downloaded 591 times
Last edited by bbfox on Wed Oct 01, 2025 11:20 am, edited 2 times in total.

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seanseano4
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Re: Atelier Resleriana: The Red Alchemist & the White Guardian

Post by seanseano4 »

Thanks for the Table!


Kurumi135
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Re: Atelier Resleriana: The Red Alchemist & the White Guardian

Post by Kurumi135 »

Please add the function of freezing time,thank you


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Re: Atelier Resleriana: The Red Alchemist & the White Guardian

Post by bbfox »

Kurumi135 wrote: Mon Sep 29, 2025 9:34 am

Please add the function of freezing time,thank you

Hmm.. tried before but no luck.


Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
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