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Escape From Tethys

Posted: Sat Nov 29, 2025 5:56 pm
by SeryogaSK


Latest Update: 29.11.25


🎯 Features

Code: Select all

 === PLAYER MANAGER ===
        â–¡base
        â–¡DroidScript
            â–¡controller
                â–¡horizontalRayCount
                â–¡verticalRayCount
                â–¡horizontalRaySpacing
                â–¡verticalRaySpacing
                â–¡maxSlopeAngle
                â–¡collisions
            â–¡Speed
            â–¡ShootingCooldown
            â–¡up
            â–¡down
            â–¡facingLeft
            â–¡left
            â–¡active
            â–¡cooldownTimeRemaining
        â–¡controller
            â–¡horizontalRayCount
            â–¡verticalRayCount
            â–¡horizontalRaySpacing
            â–¡verticalRaySpacing
            â–¡maxSlopeAngle
        â–¡playerShooter
            â–¡ShootingCooldown
            â–¡MaxAmmo
            â–¡ChargeTime
            â–¡currentAmmo
            â–¡chargeTime
            â–¡startCharge
            â–¡startChargeParticles
            â–¡cooldownTimeRemaining
            â–¡timeBetweenTicks
        â–¡playerHealth
            â–¡MaxHealth
            â–¡ImmunityTime
            â–¡ShieldCooldown
            â–¡immunityTimeRemaining
            â–¡shieldCooldownTimeRemaining
            â–¡beingDamaged
            â–¡currentHealth
            â–¡shieldActive
            â–¡dead
            â–¡timeBetweenTicks
        â–¡Module
            â–¡wallSliding
            â–¡Dashing
            â–¡scriptEnabled
            â–¡FreshlyLanded
            â–¡canAirDash
            â–¡airJumpRemaining
            â–¡groundSlam
            â–¡reachedGroundSlamVelocity
            â–¡Underwater
            â–¡Activated
        â–¡maxJumpheight
        â–¡minJumpHeight
        â–¡timeToJumpApex
        â–¡GlideGravity
        â–¡GroundSlamSpeed
        â–¡accelerationTimeAirborne
        â–¡accelerationTimeGrounded
        â–¡moveSpeed
        â–¡wallJumpClimb
        â–¡wallJumpOff
        â–¡wallLeap
        â–¡TimeBetweenDashGhosts
        â–¡TimeBetweenSlamGhosts
        â–¡GroundSlamTimeNeeded
        â–¡DashSpeed
        â–¡wallSlideSpeedMax
        â–¡wallStickTime
        â–¡timeToWallUnstick
        â–¡gravity
        â–¡originalGravity
        â–¡underwaterGravity
        â–¡maxJumpVelocity
        â–¡minJumpVelocity
        â–¡velocityXSmoothing
        â–¡wallDirX
        â–¡FlinchAmount
        â–¡slowTimeRemaining
        â–¡originalSlideParticlesPosition
        â–¡originalYVelocity
        â–¡elapsedTimeSinceDashGhost
        â–¡elapsedTimeSinceSlamGhost
        â–¡elapsedGroundSlamTime
        â–¡timeSinceRoomChange
        â–¡m_frameCounter
        â–¡m_timeCounter
        â–¡m_lastFramerate
        â–¡m_refreshTime
        â–¡UseFixedUpdate

License: GPL-3.0
Credits: SeryogaSK


Escape From Tethys.CT
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