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Cheat Engine Calling Assistant (x64 & x86)

Posted: Sun Mar 01, 2026 7:31 pm
by Nightfall

Function Calling Assistant


A plugin that provides a clean graphical interface for manually calling game functions (no assembly required).
Github: https://github.com/NightfallCT/CE-Funct ... -Assistant


Features

x64 Function Calling Assistant

  • Direct input of function address and all relevant registers (RAX, RCX, RDX, R8, R9, RBX, RBP, RSI, RDI, RSP)
    Stack arguments up to RSP+72
    "Call Function" and "Call Function + Exit Thread" modes
    "Load Current" automatically loads the current register values from the debugger

x32 Function Calling Assistant

  • Supports stdcall, cdecl, thiscall and fastcall calling conventions
    Up to 8 stack arguments

  • Same convenient UI as the 64-bit version

General

  • Integrates directly into the CE menu bar
    "Clean Up Memory" deallocates memory after the call

  • Symbol names accepted as input (via getAddress)

  • See if the content of a structure, held by your registers has changed.

Note:
This is currently more like a proof of concept and far from perfect. I'll probably update it in the future.

Video:


Tutorial:

Update 1.3:

  • Added Structure Monitor

Update 1.2:

  • Added auto memory cleanup
    Fixed thiscall argument amount

Update 1.1:

  • Fixed x86 fastcall convention


Version: 1.1 | Author: NightfallCT | Special thanks to Icew0lf for the idea

Old versions:

Spoiler
NFCToolsV1.2.lua
v1.2
(49.7 KiB) Downloaded 120 times
NFCToolsV1.1.lua
v1.1
(51 KiB) Downloaded 37 times
NFCToolsV1.lua
v1.0
(51.36 KiB) Downloaded 26 times