Tomb Raider I-III Remastered Starring Lara Croft

Tomb Raider I-III Remastered Starring Lara Croft

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VampTY
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Posts: 4
Joined: Sun Mar 15, 2026 1:54 am
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Tomb Raider I-III Remastered Starring Lara Croft

Post by VampTY »

Steam version March 12 Update 2026

Image

INFO:

  • Using that Outfit from Customize: Lara Croft will work like this, just select from the dropdown whatever skin you'd like to have and in order to use it just quick save your game and then reload your saved game, then the new skin will be active even if you didn't unlocked it.
  • I've updated like what i've added before in some topic from some forum i've used to like, let's not call it by name, no intention to ever log in, if by any chance you'll see something from me posted there from now on then it's fake.

Perhaps one of two members might recognize my pseudonim, if so, i thank you for that. :oops:

I turned to private stuff (some sites i use), will be slow at start, i'll see how it goes and i can share more in this forum, i've tried for some time to create some account on this, i was asked, so far i'm not sorry.

And i didn't added many options, what i've wanted.This is my first table here and also the first time i did any discord account, i don't like having many accounts.

Hope is all ok, take care!

Not much info provided, i hope i can edit later! :lol:

Table was done using Cheat Engine 7.6.5, if by any chance you don't have any latest bought version of CE, here's the entire table code, just paste it in your CE:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>32</ID>
      <Description>"Tomb Raider I-III Remastered Starring Lara Croft"</Description>
      <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState/>
      <Color>6B6B6B</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
OpenProcess("tomb123.exe")
{$asm}
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Tomb Raider I-III Remastered Starring Lara Croft' or 'Tomb Raider I-III Remastered Starring Lara Croft'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))
[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>105606</ID>
          <Description>"Customize: Lara Croft"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105620</ID>
              <Description>"Golden Pistols"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">134:No
198:Yes
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FF0000</Color>
              <VariableType>Byte</VariableType>
              <Address>tomb123.exe+388AC6</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105604</ID>
              <Description>"Outfit"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">15:Challenge [01] Paragon of Peace [B]
16:Challenge [01] Paragon of Peace [S]
17:Challenge [01] Paragon of Peace [G]
18:Challenge [02] Established Explorer [B]
19:Challenge [02] Established Explorer [S]
20:Challenge [02] Established Explorer [G]
21:Challenge [03] Atlantean Bio-Armour [B]
22:Challenge [03] Atlantean Bio-Armour [S]
23:Challenge [03] Atlantean Bio-Armour [G]
24:Challenge [04] Master-Mobster [B]
25:Challenge [04] Master-Mobster [S]
26:Challenge [04] Master-Mobster [G]
27:Challenge [05] Ahab Approved [B]
28:Challenge [05] Ahab Approved [S]
29:Challenge [05] Ahab Approved [G]
30:Challenge [06] Dragon Warrior [B]
31:Challenge [06] Dragon Warrior [S]
32:Challenge [06] Dragon Warrior [G]
33:Challenge [07] Speed Demon [B]
34:Challenge [07] Speed Demon [S]
35:Challenge [07] Speed Demon [G]
36:Challenge [08] Flying High [B]
37:Challenge [08] Flying High [S]
38:Challenge [08] Flying High [G]
39:Challenge [09] Honorary Damned [B]
40:Challenge [09] Honorary Damned [S]
41:Challenge [09] Honorary Damned [G]
42:Challenge [10] Cooler than Cool [B]
43:Challenge [10] Cooler than Cool [S]
44:Challenge [10] Cooler than Cool [G]
1:Mixed [01] Classic 1
2:Mixed [02] Training 1
3:Mixed [03] Classic 2
4:Mixed [04] Training 2
5:Mixed [05] Wetsuit
6:Mixed [06] Bomber
7:Mixed [07] Bathrobe
8:Mixed [08] Training 3
9:Mixed [09] Nevada
10:Mixed [10] Pacific
11:Mixed [11] Catsuit
12:Mixed [12] Antarctica
13:Mixed [13] Bloody Classic
14:Mixed [14] Vegas
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FF8000</Color>
              <VariableType>Byte</VariableType>
              <Address>tomb123.exe+3885C0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105605</ID>
              <Description>"Sunglasses"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>Byte</VariableType>
              <Address>tomb123.exe+3885CC</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>105582</ID>
          <Description>"Tomb Raider I/Tomb Raider: Unfinished Business"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105434</ID>
              <Description>"[Backpack]   Inventory/Use   [Ammo]   Magnums/Shotgun/Uzis"</Description>
              <LastState/>
              <Color>FF0000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR1_Ammo,tomb1.dll,89 01 4F 8D 04 7F)
registersymbol(Player.Use_TR1_Ammo)
Player.Use_TR1_Ammo:
  db 90 90
[DISABLE]
unregistersymbol(Player.Use_TR1_Ammo)
Player.Use_TR1_Ammo:
  db 89 01 4F 8D 04 7F
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>105424</ID>
              <Description>"[Backpack]   Inventory/Use   [Supplies]   Large Medi Packs/Small Medi Packs"</Description>
              <LastState/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR1_Items,tomb1.dll,66 89 07 66 85 C0 0F)
registersymbol(Player.Use_TR1_Items)
Player.Use_TR1_Items:
  db 90 90 90
[DISABLE]
unregistersymbol(Player.Use_TR1_Items)
Player.Use_TR1_Items:
  db 66 89 07 66 85 C0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>105612</ID>
              <Description>"[Endurance]   Health"</Description>
              <Options moDeactivateChildrenAsWell="1"/>
              <LastState/>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR1_Endurance,tomb1.dll,0F BF 58 26 85 DB)
alloc(Health_TR1,8)
alloc(newmem,$1000,Player.Use_TR1_Endurance)
label(return)
registersymbol(Health_TR1 Player.Use_TR1_Endurance)
newmem:
  mov [Health_TR1],rax
  movsx ebx,word ptr [rax+26]
  test ebx,ebx
  jmp return
Player.Use_TR1_Endurance:
  jmp newmem
  nop
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Use_TR1_Endurance:
  db 0F BF 58 26 85 DB
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>105425</ID>
                  <Description>"Health"</Description>
                  <ShowAsSigned>1</ShowAsSigned>
                  <Color>8080FF</Color>
                  <VariableType>2 Bytes</VariableType>
                  <Address>[Health_TR1]+26</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>105426</ID>
              <Description>"[Endurance]   Oxigen"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>FF8000</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb1.dll+336856</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105427</ID>
              <Description>"[Statistics]   Ammo Used/-----"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb1.dll+4EBA34</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105428</ID>
              <Description>"[Statistics]   --------------/Hits"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb1.dll+4EBA38</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105559</ID>
              <Description>"[Statistics]   Crystals Used"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb1.dll+4EBA2C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105429</ID>
              <Description>"[Statistics]   Distance Travelled"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb1.dll+4EBA40</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105430</ID>
              <Description>"[Statistics]   Kills"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb1.dll+4EBA3C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105431</ID>
              <Description>"[Statistics]   Medi Packs Used/Pickups"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb1.dll+4EBA46</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105597</ID>
              <Description>"[Statistics]   Secrets Found"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:None
1:1 Secret
3:2 Secrets
7:3 Secrets
15:4 Secrets
31:5 Secrets
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>Byte</VariableType>
              <Address>tomb1.dll+4EBA44</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105432</ID>
              <Description>"[Statistics]   Time Taken   [Gameplay]"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb1.dll+4EBA30</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>105583</ID>
          <Description>"Tomb Raider II/ Tomb Raider II: Golden Mask"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105399</ID>
              <Description>"[Backpack]   Inventory/Use   [Ammo]   Automatic Pistols/Grenade Launcher/Harpoon Gun/M16/Shotgun/Uzis "</Description>
              <LastState/>
              <Color>FF0000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR2_Ammo_Type_X,tomb2.dll,89 01 4C 8D 15 D2 63 10 00)
aobscanmodule(Player.Use_TR2_Ammo_Type_Y,tomb2.dll,FF 0D 59 B8 32 00)
aobscanmodule(Player.Use_TR2_Ammo_Type_Z,tomb2.dll,FF 0D 1C CE 32 00)
registersymbol(Player.Use_TR2_Ammo_Type_X Player.Use_TR2_Ammo_Type_Y Player.Use_TR2_Ammo_Type_Z)
Player.Use_TR2_Ammo_Type_X:
  db 90 90
Player.Use_TR2_Ammo_Type_Y:
  db 90 90 90 90 90 90
Player.Use_TR2_Ammo_Type_Z:
  db 90 90 90 90 90 90
[DISABLE]
unregistersymbol(*)
Player.Use_TR2_Ammo_Type_X:
  db 89 01 4C 8D 15 D2 63 10 00
Player.Use_TR2_Ammo_Type_Y:
  db FF 0D 59 B8 32 00
Player.Use_TR2_Ammo_Type_Z:
  db FF 0D 1C CE 32 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>105397</ID>
              <Description>"[Backpack]   Inventory/Use   [Supplies]   Flares/Large Medi Packs/Small Medi Packs"</Description>
              <LastState/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR2_Items,tomb2.dll,66 89 07 66 85 C0 0F)
registersymbol(Player.Use_TR2_Items)
Player.Use_TR2_Items:
  db 90 90 90
[DISABLE]
unregistersymbol(Player.Use_TR2_Items)
Player.Use_TR2_Items:
  db 66 89 07 66 85 C0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>105581</ID>
              <Description>"[Endurance]   Flare"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>800080</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb2.dll+3739A6</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105613</ID>
              <Description>"[Endurance]   Health"</Description>
              <Options moDeactivateChildrenAsWell="1"/>
              <LastState/>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR2_Endurance,tomb2.dll,0F BF 59 26 85 DB)
alloc(Health_TR2,8)
alloc(newmem,$1000,Player.Use_TR2_Endurance)
label(return)
registersymbol(Health_TR2 Player.Use_TR2_Endurance)
newmem:
  mov [Health_TR2],rcx
  movsx ebx,word ptr [rcx+26]
  test ebx,ebx
  jmp return
Player.Use_TR2_Endurance:
  jmp newmem
  nop
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Use_TR2_Endurance:
  db 0F BF 59 26 85 DB
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>182</ID>
                  <Description>"Health"</Description>
                  <ShowAsSigned>1</ShowAsSigned>
                  <Color>8080FF</Color>
                  <VariableType>2 Bytes</VariableType>
                  <Address>[Health_TR2]+26</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>172</ID>
              <Description>"[Endurance]   Oxigen"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>FF8000</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb2.dll+373996</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>148</ID>
              <Description>"[Statistics]   Ammo Used/-----"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb2.dll+528C10</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>177</ID>
              <Description>"[Statistics]   --------------/Hits"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb2.dll+528C14</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>176</ID>
              <Description>"[Statistics]   Distance Travelled"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb2.dll+528C1C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>171</ID>
              <Description>"[Statistics]   Kills"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb2.dll+528C18</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>151</ID>
              <Description>"[Statistics]   Medi Packs Used/Pickups"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb2.dll+528C22</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105598</ID>
              <Description>"[Statistics]   Secrets Found"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:None
1:1 Secret
3:2 Secrets
7:3 Secrets
</DropDownList>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>Byte</VariableType>
              <Address>tomb2.dll+528C20</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>173</ID>
              <Description>"[Statistics]   Time Taken/Timer   [Gameplay/Training Assault Course]"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>C08080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>tomb2.dll+528C0C</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>105584</ID>
          <Description>"Tomb Raider III։ Adventures of Lara Croft/Tomb Raider III։ The Lost Artifact"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105412</ID>
              <Description>"[Backpack]   Inventory/Use   [Ammo]   Desert Eagle/Grenade Launcher/Harpoon Gun/MP5/Rocket Launcher/Shotgun/UPV/Uzis"</Description>
              <LastState/>
              <Color>FF0000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR3_Ammo_Type_V,tomb3.dll,89 01 48 8D 54 24 30)
aobscanmodule(Player.Use_TR3_Ammo_Type_W,tomb3.dll,FF 0D D6 A8 31 00)
aobscanmodule(Player.Use_TR3_Ammo_Type_X,tomb3.dll,FF 0D 36 CD 36 00)
aobscanmodule(Player.Use_TR3_Ammo_Type_Y,tomb3.dll,FF 0D 3A D8 36 00)
aobscanmodule(Player.Use_TR3_Ammo_Type_Z,tomb3.dll,FF 0D 74 BB 36 00)
registersymbol(Player.Use_TR3_Ammo_Type_V Player.Use_TR3_Ammo_Type_W Player.Use_TR3_Ammo_Type_X Player.Use_TR3_Ammo_Type_Y Player.Use_TR3_Ammo_Type_Z)
Player.Use_TR3_Ammo_Type_V:
  db 90 90
Player.Use_TR3_Ammo_Type_W:
  db 90 90 90 90 90 90
Player.Use_TR3_Ammo_Type_X:
  db 90 90 90 90 90 90
Player.Use_TR3_Ammo_Type_Y:
  db 90 90 90 90 90 90
Player.Use_TR3_Ammo_Type_Z:
  db 90 90 90 90 90 90
[DISABLE]
unregistersymbol(*)
Player.Use_TR3_Ammo_Type_V:
  db 89 01 48 8D 54 24 30
Player.Use_TR3_Ammo_Type_W:
  db FF 0D D6 A8 31 00
Player.Use_TR3_Ammo_Type_X:
  db FF 0D 36 CD 36 00
Player.Use_TR3_Ammo_Type_Y:
  db FF 0D 3A D8 36 00
Player.Use_TR3_Ammo_Type_Z:
  db FF 0D 74 BB 36 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>105406</ID>
              <Description>"[Backpack]   Inventory/Use   [Supplies]   Flares/Large Medi Packs/Savegame Crystals/Small Medi Packs"</Description>
              <LastState/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR3_Items,tomb3.dll,66 89 07 66 85 C0 0F)
registersymbol(Player.Use_TR3_Items)
Player.Use_TR3_Items:
  db 90 90 90
[DISABLE]
unregistersymbol(Player.Use_TR3_Items)
Player.Use_TR3_Items:
  db 66 89 07 66 85 C0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>105393</ID>
              <Description>"[Endurance]   Dash"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>0080FF</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb3.dll+3D08D4</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105585</ID>
              <Description>"[Endurance]   Flare"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>800080</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb3.dll+3D08C6</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105609</ID>
              <Description>"[Endurance]   Freezing Water"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>400000</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>tomb3.dll+3D08D6</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>105611</ID>
              <Description>"[Endurance]   Health"</Description>
              <Options moDeactivateChildrenAsWell="1"/>
              <LastState/>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Use_TR3_Endurance,tomb3.dll,0F BF 78 26 85 FF)
alloc(Health_TR3,8)
alloc(newmem,$1000,Player.Use_TR3_Endurance)
label(return)
registersymbol(Health_TR3 Player.Use_TR3_Endurance)
newmem:
  mov [Health_TR3],rax
  movsx edi,word ptr [rax+26]
  test edi,edi
  jmp return
Player.Use_TR3_Endurance:
  jmp newmem
  nop
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Use_TR3_Endurance:
  db 0F BF 78 26 85 FF
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>105610</ID>
                  <Description>"Health"</Description>
                  <ShowAsSigned>1</ShowAsSigned>
                  <Color>8080FF</Color>
                  <VariableType>2 Bytes</VariableType>
                  <Address>[Health_TR3]+26</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>105392</ID>
              <Description>"[Endurance]   Oxigen   [Quicksand/Water]"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>FF8000</Color>
              <VariableType>2 Bytes</VariableType>
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Attachments
Tomb Raider I-III Remastered Starring Lara Croft.CT
Steam
March 12 Update 2026
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Alex Darkside
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Posts: 45
Joined: Sun Aug 21, 2022 12:08 pm
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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by Alex Darkside »

(Google translation)

The beautiful Viviana is now here... :heart:

Nice to see you, VampTY. :)


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