Author=TheyCallMeTim13
Metro Exodus - table v: 1.0.1 CT
Game Name: Metro Exodus
Game Vendor: Steam
Game Version: 1.0.0.2
Game Process: MetroExodus.exe
Game File Version: 1.0.0.2
[credits]
l0wb1t
ZeroHackAllCheats
Drazerak
Sexual Tyrannosaurus
[/credits]
Features:
Features
I2CETState
Saves and loads table state (i.e.: what memory records are enabled).
Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.Save Table State : Default
Save Table State : Casual
Save Table State : Full
Save Table State : Test
Load Table State : Default
Load Table State : Casual
Load Table State : Full
Load Table State : Test
I2CETeleporter
Teleport To: Waypoint
Teleport: Back
Save Location (saves location to local file)
Helpers
Generate Memory Records (helper script for generating "teleport to save" scripts from saves)
Zero Camera Rotation Angle
Write Saves To File
Print Saves
Rename Save
Read From File
Delete Save
Pointers
Health Dec. Hook
Combatant Health Dec. Hook
No Fall Damage { [username]l0wb1t[/username] }
Gas Mask Durability Dec. Hook
Super Speed { [username]ZeroHackAllCheats[/username] }
Infinite Med Kit
No Reload
Infinite Ammo
Infinite Throwables
Infinite Resources
No Air Pressure Overcharge Drain
Instant Air Pressure Charge
Infinite Air Pressure
Clean Weapons { [username]Drazerak[/username] }
No Jamming { [username]l0wb1t[/username] }
Crosshairs Hook
No Spread { [username]l0wb1t[/username] }
No Recoil { [username]l0wb1t[/username] }
No Weapon Sway { [username]l0wb1t[/username] }
No Weapon Heat { [username]l0wb1t[/username] }
Fire Rate Hook { [username]l0wb1t[/username] }
Infinite Filter
Filter Dec. Hook
Filter Reserve Dec. Hook
Battery Hook
Turn Off all Light Sources { [username]l0wb1t[/username] }
General Helper Scripts:
Fill Health
Fill Med Kit
Fill Battery
Fix Gas Mask
New Filter
Build Filters
Build Filters X 3
Fill Air Pressure (Only use with air weapon in inventory)
+1 Hour (Time)
+3 Hours (Time)
+6 Hours (Time)
+12 Hours (Time)
-1 Hour (Time)
-3 Hours (Time)
-6 Hours (Time)
-12 Hours (Time)
Other Features:
Auto Table Updater
Auto Attach to process
Simple Logger (with levels)
Debug Section:
Helpers:
Print Game Module Info
Print Game Module Version
Enable Compact Mode
Disable Compact Mode
Set Logger Level : WARN (Default)
Set Logger Level : INFO
Set Logger Level : DEBUG
Set Logger Level : TRACE
All hooks have their own section, check scripts for real hook names.
Versions:
Table Versions Info
v 1.0.1: Initial release
Current Table:
Updated By [username]NightOwlScripter[/username]
MetroExodus -Updated to 1.0.0.7.CT
Errors and Bugs:
Errors and Bugs, follow these steps
Open CE and open the settings window (Edit -> Settings).
Then check that you are allowing Lua scripts to run, you can select any one of the three shown here.

Click Ok and then close CE.
Start the game.
Open the CE table file by double clicking it.
Give the table a second to load, run the Lua scripts, and attach to the game.Attach to the Game Process, if not auto attached.
Print the game module infromation.

Code: Select all
[*]Set the Logger level to "Trace". [url=http://i.imgur.com/d0ZKZmg.png][img]http://i.imgur.com/d0ZKZmg.png[/img][/url] [*]Set the Logger level to "Debug". [url=http://i.imgur.com/Z8Gv43D.png][img]http://i.imgur.com/Z8Gv43D.png[/img][/url] [*]Activate the "Main Hooks". [url=http://i.imgur.com/nPTjo2I.png][img]http://i.imgur.com/nPTjo2I.png[/img][/url] Activate any of the scripts/hooks that you wish to use. [color=#BF0000]You can also load the table state "test".[/color] [*]If error is during deactivation of scripts, then deactivate all scripts. [color=#BF0000]You can load the table state "none".[/color] [*]Copy all the output text of the CE's "Lua Engine" window. [url=http://i.imgur.com/l9ofLvu.png][img]http://i.imgur.com/l9ofLvu.png[/img][/url] [*]Post the output text here in side code blocks. i.e. [c][code][/code][/c] [url=http://i.imgur.com/plZ1gme.png][img]http://i.imgur.com/plZ1gme.png[/img][/url] [/list]
If you find anything you want to know more about how it works (the Lua stuff, or any of the AA scripts), just let me know.
For editing/updating
Just extract the CEA table files in to a folder named "ceaFiles" for running local files instead of the table files.
See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules:
Add Table Helpers to Tools Menu.
