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[STEAM] Warpips (v2.0.16)

Posted: Mon Jul 25, 2022 1:11 am
by bbfox

Engine: Unity
Version: 2.0.16

zh-TW: 戰爭迷你兵 - Warpips (修改器)

Not spend much time in search code yet. Just played around 2-3 rounds.

Cheat Table scripts:

Code: Select all

    □Basic info (open menu)
        □Base addr.
        □money
        □Name.Length
        □Name.Value
        □PlayTimeHours
        □PlayTimeMinutes
        □PlayTimeSeconds
    □Get main data address (open menu=> item)
        □Base addr
        □PARTY_ADDR
            □plaWork
                □Count
                □Char[0]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[1]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[2]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[3]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[4]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[5]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[6]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[7]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
                □Char[8]
                    □Name.Length
                    □Name.Value
                    □hp
                    □inithp
                    □maxhp
                    □lp
                    □maxlp
                    □wp
                    □maxwp
                    □mp
                    □maxmp
                    □id
                    □NotGrowCnt
                    □initResist
                    □damageResist
                    □staResAmp
                    □statusResist
    □Battle: when get hit HP/WP/LP/JP (not god mode)
        □HP Option : Normal, try to full, Divide by divisor, 1pt
        □Divisor
        □Recover WP? : No, Yes
        □Recover JP?
        □Recover LP?
        □Damage to monster : Normal, try to full, by multiplier, 1 hit
        □Damage multiplier
        □Last HP
        □Last addr.
    □Faster grow
    □Credit multiplier
        □multiplier
    □Treasure drop multiplier
        □multiplier
    □Min. item amount (active: open item menu)
        □Min amount
        □First item (id-#)
 
□Compact Mode
□Enable (enable twice)
    □Battle: Cash 2000
    □Battle: Upgrade Point 16
    □Battle: inf. army count (counter type: mercenary, mine, missile...etc)
    □Battle: inf. army used count (limit type)
    □Prepare: Cash 1000
    □Prepare: Ticket 100
    □Endless Attack: TimeScore