□Compact Mode
□Compact Mode
□Enable
□Wait IL2CPP to complete, then re-enable once again
□Battle: Party HP/Force
□Battle: Energy multiplier
□Battle: Damage control
□Battle: EXP multiplier
□Battle: Auto orb
□inf. running
□Get money
□Set consumable item count
□Set material count
□Char status viewer
□Monochrome Mobius: Rights and Wrongs Forgotten v1.10.50837 / https://opencheattables.com / CE 7.5+
Last edited by bbfox on Mon Apr 17, 2023 2:10 am, edited 4 times in total.
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thanks V5 cheat table
but any multiplier when enable , into battle must be break game....
Thanks for bug report. I tested four battle scripts, there is an error in script "Battle: Damage control". It's fixed now.
If you are still having errors, then maybe your CPU do not support AVX instruction set. All multiplier scripts require AVX CPU instructions.
Google and download CPU-Z to check if CPU is AVX enabled.
Spoiler
Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
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I don't remember. This may not be answer your question. I didn't play in English/Japanese subtitle for this game.
from the code, the Auto Orb intercept CharaStatusControl.SetOrbs procedure. set a count to max.
EDIT: Orb should be 修娘(シューニャ, Shunya)'s meter
There is a oddBonusPoint (This name defined in game's internal data. It should be BP). If it's not what you want, the answer will be no.
Table is free to use, but need to leave the author's name and source URL: https://opencheattables.com.
Table will not be up-to-date. Feel free to modify it, but leave credit to the source.
Tip me a coffee? https://ko-fi.com/bbfoxmodding