Since game doesn't support native Ultra-widescreen, so am stepping in.
based on [How get aspect ratio value for unreal engine games]
New Tales from the Borderlands Game Engine Unreal engine 4.27.2 App ID 1454970 App Type Game Architecture: 64 Game release date : 21 Oct, 2022 Table for : Windows(intel)
BEFORE USING THIS CHEAT TABLE
To calculate your aspect ratio you need mathematically divide your screen width from height -- e.g. 1920:1080==1.77777777778, so in this case your screen aspect would be 1.77777777778. Accordingly to that edit aspect ratio.
HOW TO ENABLE
- Run the game
- Hook game to cheat engine
- Load cheat table (an .ct file)
- Load first "Patch2" script, (allows editing fov)
- Then load/activate other three patches "Patch0","Patch1","Patch3" (editing aspect ratio takes effect)
F E A T U R E S
Before this public release: I have made that in order to activate, this cheat table scripts, you need first have activated Patch2 in order activate everything else!
Patch3: Helps then code flow doesn't go through patch0 or and patch1.
Patch2: Gets static value for FOV. (As for myself I went to 170 while default is 113)
Patch1: Helps then code flow doesn't go through patch0, in other words saying: helps in scenery change.
Patch0: Initial patch 0
N O T E S
Introduction scenes backgrounds depending on how aspect ratio has changed might look zoomed out.
Videos are not affected by these scripts, if scene was pre-rendered on 16:9 it will be in that way.
In one scene I couldn't change -- is battle between (spoiler) and (spoiler) in the last chapter while using all scripts at once.
Cheat engine bug? drop list of Aspect Ratio will show actual values instead of choosable screen resolution.
